Search found 724 matches
- 07 Dec 2016, 05:08
- Forum: Off Topic
- Topic: Essential Mods?
- Replies: 10
- Views: 32747
Re: Essential Mods?
The original heads may hold a certain charm, but the thousands of endorsements for Better Heads clearly shows that not everyone shares this perspective. «Millions of lemmings cannot be wrong.» "Better Heads" are far from the concepts of Bethesda's designers, sometimes are plain horrible (...
- 07 Dec 2016, 04:39
- Forum: Off Topic
- Topic: Essential Mods?
- Replies: 10
- Views: 32747
Re: Essential Mods?
nopenwah wrote: - Better Heads
- 06 Dec 2016, 21:17
- Forum: Off Topic
- Topic: Essential Mods?
- Replies: 10
- Views: 32747
Re: Essential Mods?
The first works OK, and about the second...
...in a detailed fashion in the ReadMe.
This mod was playtested extensively and is fully compatible with OpenMW.
- 05 Dec 2016, 07:57
- Forum: Feature Requests and Suggestions
- Topic: Concerning save files
- Replies: 18
- Views: 9993
Concerning save files
I'll just quote CemKey here. Everyone knows that if an object was involved in the gameplay during the game it cannot be changed in a plugin, for this save file, ever, as the save file has more priority than any plugin. So -- in OpenMW absolutely everything in the cell is saved in the save file, even...
- 03 Dec 2016, 14:05
- Forum: Organisation and Planning
- Topic: OpenMW 0.41.0
- Replies: 214
- Views: 121098
Re: OpenMW 0.41.0
"RC" Means "release candidate". For OpenMW, RC phase is essentially a testing phase, during which the builds are tested for unreported game-breaking bugs (which happen very rarely, but still happen), and if everything is A-OK, the release manager (i.e. raevol) makes a human-read...
- 28 Nov 2016, 18:40
- Forum: Feature Requests and Suggestions
- Topic: Stop rain/snow from falling through pieces of environment?
- Replies: 19
- Views: 15169
Re: Stop rain/snow from falling through pieces of environmen
It was possible in the original engine with MCP for a while - before Fallout 4 was released.
- 27 Nov 2016, 16:00
- Forum: General Development
- Topic: Concerning «the forgotten bugs»
- Replies: 7
- Views: 5121
Concerning «the forgotten bugs»
This is a list of tracked bugs which were never given a target version. Although it was discussed a while ago, I feel the need to reestablish the topic: these "minor" issues tend to never be noticed by both the community (wild duplicate issues may appear) and the "worker bees" o...
- 25 Nov 2016, 23:42
- Forum: News
- Topic: OpenMW 0.40.0 Released!
- Replies: 29
- Views: 33618
Re: OpenMW 0.40.0 Released!
That actually does work in OpenMW.
- 25 Nov 2016, 21:06
- Forum: Feature Requests and Suggestions
- Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
- Replies: 442
- Views: 327083
Re: Elder-scrolls IV Oblivion
A bit different.Atahualpa wrote:Really? In a compatible-to-OSG-version way?
- 25 Nov 2016, 18:27
- Forum: Feature Requests and Suggestions
- Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
- Replies: 442
- Views: 327083
Re: Elder-scrolls IV Oblivion
Normal, specular and parallax mapping actually was possible in 0.36.0 version.