Search found 724 matches

by Capostrophic
07 Dec 2016, 05:08
Forum: Off Topic
Topic: Essential Mods?
Replies: 10
Views: 32747

Re: Essential Mods?

The original heads may hold a certain charm, but the thousands of endorsements for Better Heads clearly shows that not everyone shares this perspective. «Millions of lemmings cannot be wrong.» "Better Heads" are far from the concepts of Bethesda's designers, sometimes are plain horrible (...
by Capostrophic
07 Dec 2016, 04:39
Forum: Off Topic
Topic: Essential Mods?
Replies: 10
Views: 32747

Re: Essential Mods?

nwah wrote: - Better Heads
nope
by Capostrophic
06 Dec 2016, 21:17
Forum: Off Topic
Topic: Essential Mods?
Replies: 10
Views: 32747

Re: Essential Mods?

The first works OK, and about the second...

...in a detailed fashion in the ReadMe.

This mod was playtested extensively and is fully compatible with OpenMW.
by Capostrophic
05 Dec 2016, 07:57
Forum: Feature Requests and Suggestions
Topic: Concerning save files
Replies: 18
Views: 9993

Concerning save files

I'll just quote CemKey here. Everyone knows that if an object was involved in the gameplay during the game it cannot be changed in a plugin, for this save file, ever, as the save file has more priority than any plugin. So -- in OpenMW absolutely everything in the cell is saved in the save file, even...
by Capostrophic
03 Dec 2016, 14:05
Forum: Organisation and Planning
Topic: OpenMW 0.41.0
Replies: 214
Views: 121098

Re: OpenMW 0.41.0

"RC" Means "release candidate". For OpenMW, RC phase is essentially a testing phase, during which the builds are tested for unreported game-breaking bugs (which happen very rarely, but still happen), and if everything is A-OK, the release manager (i.e. raevol) makes a human-read...
by Capostrophic
28 Nov 2016, 18:40
Forum: Feature Requests and Suggestions
Topic: Stop rain/snow from falling through pieces of environment?
Replies: 19
Views: 15169

Re: Stop rain/snow from falling through pieces of environmen

It was possible in the original engine with MCP for a while - before Fallout 4 was released.
by Capostrophic
27 Nov 2016, 16:00
Forum: General Development
Topic: Concerning «the forgotten bugs»
Replies: 7
Views: 5121

Concerning «the forgotten bugs»

This is a list of tracked bugs which were never given a target version. Although it was discussed a while ago, I feel the need to reestablish the topic: these "minor" issues tend to never be noticed by both the community (wild duplicate issues may appear) and the "worker bees" o...
by Capostrophic
25 Nov 2016, 23:42
Forum: News
Topic: OpenMW 0.40.0 Released!
Replies: 29
Views: 33618

Re: OpenMW 0.40.0 Released!

That actually does work in OpenMW.
by Capostrophic
25 Nov 2016, 21:06
Forum: Feature Requests and Suggestions
Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
Replies: 442
Views: 327083

Re: Elder-scrolls IV Oblivion

Atahualpa wrote:Really? In a compatible-to-OSG-version way?
A bit different.
by Capostrophic
25 Nov 2016, 18:27
Forum: Feature Requests and Suggestions
Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
Replies: 442
Views: 327083

Re: Elder-scrolls IV Oblivion

Normal, specular and parallax mapping actually was possible in 0.36.0 version.