Search found 441 matches

by sjek
22 Jan 2017, 13:12
Forum: General
Topic: Are Dynamic Shadows Coming Back In a Month or So?
Replies: 27
Views: 10998

Re: Are Dynamic Shadows Coming Back In a Month or So?

yep there's always a way have read a bit.. on mge xe i think it isn't 1/1 conversion in a degree as it's mixing possibly alpha blending and testing and other hacky stuff to work around morrowind lightning implementation. while openmw uses transparency sorting for overlaying textures. also hcrhamp ha...
by sjek
17 Jan 2017, 20:06
Forum: Mod Compatibility
Topic: Uvirith's Legacy problems
Replies: 17
Views: 7566

Re: Uvirith's Legacy problems

https://bugs.openmw.org/issues/2274

collision with big faces ie. vivec canton walls. that elevator might be one face with texture on it
selecting it while console and ori command should give you the nif file in question
by sjek
14 Jan 2017, 15:58
Forum: General Development
Topic: Better windows build instructions
Replies: 19
Views: 10868

Re: Better windows build instructions

done .p
question thought, does the 7zip filemanager need to be on windows environment paths or in CL folder itself .?
by sjek
14 Jan 2017, 03:52
Forum: General
Topic: No Xbox GUI. Can we change sensitivity for UI navigation?
Replies: 1
Views: 1483

Re: No Xbox GUI. Can we change sensitivity for UI navigation

https://github.com/OpenMW/openmw/blob/master/docs/source/openmw-mods/settings/input.rst#L52 camera sensitivity "This setting does not affect mouse speed in GUI mode, which is instead controlled by your operating system mouse speed setting." guesswork but sdlinputwrapper.css is full of warp functions...
by sjek
12 Jan 2017, 22:54
Forum: Example-Suite
Topic: niftools and blender plugin
Replies: 28
Views: 11972

Re: niftools and blender plugin

https://bugs.openmw.org/issues/2295

nipixeldata is supported. if the method is same as in 2.49 it's set inside blender baking the uv textures with absolute filepath.
by sjek
04 Jan 2017, 17:33
Forum: News
Topic: OpenMW 0.41.0 Released!
Replies: 25
Views: 19194

Re: OpenMW 0.41.0 Released!

at least that's what it looks like from bug tracker. on windows so don't know exactly. easiest way would be save the saves and data files to other directory and uninstall, delete / install openmw somebody with macOS would know possibly better ^^ https://bugs.openmw.org/issues/3566#change-16682 (prob...
by sjek
04 Jan 2017, 11:27
Forum: News
Topic: OpenMW 0.41.0 Released!
Replies: 25
Views: 19194

Re: OpenMW 0.41.0 Released!

the directories went under restructuring to solve pathing problems of sort

otherwise have you checked that there's no invalid smart quotes from textedit app
viewtopic.php?f=8&t=4030

also what version exactly you are running and did reconfiguring new setting files help .?
by sjek
03 Jan 2017, 12:45
Forum: Content Development
Topic: Tutorials
Replies: 18
Views: 14220

Re: Tutorials

althought not translated can you add that notes for modmakers and MSFD 9 http://www.nexusmods.com/morrowind/mods/13969/? both need testing on edge cases and are more vanilla specific but most comprehensive quides on the net maybe a note that working around vanila compiler problems can be bigger hass...
by sjek
02 Jan 2017, 22:01
Forum: Content Development
Topic: How do I add an "if" statement to destinations?
Replies: 24
Views: 7852

Re: How do I add an "if" statement to destinations?

and stand corrected with simpler way. directly on fileformat with no extra scripts xP would suggest for publishing purposes to name scripts with something like wman64_ but otherwise can test that out when get into main comp. how about writing something like : ok, it's time to go on this journey. sru...
by sjek
02 Jan 2017, 21:36
Forum: Content Development
Topic: Tutorials
Replies: 18
Views: 14220

Re: Tutorials

http://www.theassimilationlab.com/forums/files/file/1191-notes-for-modmakers/ these are for vanilla morrowind but most of it still should apply. ton of useful information, tips and bricks. don't understand it myself but examples have been great. ie. see trought windows in symphony and eerie ghost sh...