Search found 58 matches
- 05 Jun 2016, 01:23
- Forum: Off Topic
- Topic: Lysol's normal mapped texture packs
- Replies: 277
- Views: 176518
Re: Lysol's normal mapped texture packs
very good work, just love walking around balmora now. looking forward to new and upcoming texture packs
- 24 May 2016, 04:18
- Forum: General
- Topic: difficulty with openmw-cs
- Replies: 4
- Views: 2695
difficulty with openmw-cs
I went in to the cs to buff up keening to not be worse than every other weapon I could use by the time I get it (damage wise) but when I load up my save, keening hasn't changed. this was with .39 I believe it was .38 that couldn't change the weight of the daedric bow
- 21 Jan 2016, 03:30
- Forum: Organisation and Planning
- Topic: OpenMW 0.38.0
- Replies: 124
- Views: 77547
Re: OpenMW 0.38.0
no, I don't think it was a problem with 0.37 since I did go there to turn in the skull and start the quest with the standing stones prior to upgrading, using *buntu 14.04Cramal wrote:rstevenson.
Are these issue also here with 0.37?
What version/OS are you using?
- 21 Jan 2016, 00:24
- Forum: Organisation and Planning
- Topic: OpenMW 0.38.0
- Replies: 124
- Views: 77547
Re: OpenMW 0.38.0
when I max out the field of view I get a fish eye effect
and when I get close to the skaal villige in solstheim I either get a frame drop to 1 or it stays at 60 and just freezes up even with no mods active
CPU: Intel Core i5-3470 CPU @ 3.6GHz
GPU: NVidia GeForce GTX 670
RAM: 4306MB / 7929MB
and when I get close to the skaal villige in solstheim I either get a frame drop to 1 or it stays at 60 and just freezes up even with no mods active
CPU: Intel Core i5-3470 CPU @ 3.6GHz
GPU: NVidia GeForce GTX 670
RAM: 4306MB / 7929MB
- 20 Jan 2016, 19:21
- Forum: Feature Requests and Suggestions
- Topic: Copy content list option for launcher
- Replies: 2
- Views: 2891
Re: Copy content list option for launcher
you can store as many mod loadouts as you want in the launcher, but an auto update function I would assume would be relatively simple on windows, but not so much on linux
- 20 Jan 2016, 18:52
- Forum: Feature Requests and Suggestions
- Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
- Replies: 442
- Views: 326380
Re: Elder-scrolls IV Oblivion
I'm in the camp of fork the open mw project post-1.0 and create open oblivion independent of open mw. but this all seems to be "they shoulds" and not "I will"
- 15 Jul 2015, 15:59
- Forum: Off Topic
- Topic: what is going on? the ordinators still hate me
- Replies: 1
- Views: 2253
what is going on? the ordinators still hate me
http://steamcommunity.com/sharedfiles/filedetails/?id=482004321 is me using the terminal to calm them down and http://steamcommunity.com/sharedfiles/filedetails/?id=482004407 is an ordinator still about to eat my lunch. and no I'm not wearing their armor, I'm wearing dark brotherhood armor :edit: s...
- 20 Jun 2015, 18:59
- Forum: Off Topic
- Topic: Giving away some unclaimed humble bundle stuff
- Replies: 102
- Views: 48789
Re: Giving away some unclaimed humble bundle stuff
since you lifted the limit, may I have the gold guacamole oh generous kitty?
- 12 May 2015, 20:46
- Forum: Off Topic
- Topic: any more elder scrolls games on the horizon?
- Replies: 8
- Views: 4721
Re: any more elder scrolls games on the horizon?
You realise that making OpenMW took years of peoples' free time right? Then think about Skyrim. Compared to Morrowind, it's a game with far more advanced features, made by Bethesda's payed team of probably a hundred or so programmers and artists. Sure, someday OpenSkyrim could happen if someone wan...
- 12 May 2015, 20:27
- Forum: Off Topic
- Topic: followers stuck in areas I got them in
- Replies: 16
- Views: 10692
Re: followers stuck in areas I got them in
the pack-rat and the merc don't leave mournhold anyway? well that stinks, never did figure out how to access the pack-rat’s inventory when he was there with me, I s'pose it's for the best since he gets lost so easily