Search found 158 matches
- 18 Jun 2013, 18:05
- Forum: General Development
- Topic: Daedric Font
- Replies: 21
- Views: 15419
Re: Daedric Font
Hircinica.
- 18 May 2013, 05:47
- Forum: General Development
- Topic: Underwater Detection
- Replies: 15
- Views: 8066
Re: Underwater Detection
Lizards cannot into Temple, apparently.Tarius wrote:Well people see it as one in some cases. In the original game it isnt. When people add mods that make night eye and water breathing permanant for the beast races(which really makes alot more sense) then there is a problem.
- 07 Apr 2013, 08:47
- Forum: Off Topic
- Topic: The 20th anniversary of TES is coming next year
- Replies: 7
- Views: 4322
Re: The 20th anniversary of TES is coming next year
Or Battlespire.
Re: Fun stuff
WE ARE THE DREAMERS! OBEY! OBEY!Myckel wrote:Morrowind and Dr. Who cross-over
- 15 Oct 2012, 07:31
- Forum: Feature Requests and Suggestions
- Topic: Idea's for open mw
- Replies: 14
- Views: 7809
Re: Idea's for open mw
If I'm not mistaken, at some point OpenMW will load cells in background thread (maybe even using some algorithms predicting which cells it would better load). It would give very similar effect but without eating up the whole lot of memory.
- 14 Oct 2012, 02:32
- Forum: Off Topic
- Topic: Why Morrowind?
- Replies: 7
- Views: 4589
Re: Why Morrowind?
What I mean is, why has there been this desire to evolve or continue Morrowind (in particular) to newer hardware or game engines? What makes Morrowind unique so that people drawn to doing this? The unique world full of giant insects, mushroom houses, deformed monsters and gloomy slave owners, I rec...
- 03 Oct 2012, 15:01
- Forum: Feature Requests and Suggestions
- Topic: Quest Markers
- Replies: 22
- Views: 17622
Re: Quest Markers
Antares' Big Mod (more specifically, Scouts' Services) is good for such situations.Lazaroth wrote:there have been times where I have been pulling my hair because I had no idea where to go
- 11 Jun 2012, 05:10
- Forum: Off Topic
- Topic: What really went wrong with Morrowind?
- Replies: 54
- Views: 25798
Re: Your most hated Morrowind bugs/exploits/annoyances
5. Merchant auto-equip Annoyance/exploit I've read that you've already decided this to be a post-1.0 fix. That's fine by me, but it's still an annoying 'bug' IMO. There is however an exploit related to this, which is that you can enchant e.g. poison self, sell it and then the merchant dies because ...
- 07 Jun 2012, 08:50
- Forum: Off Topic
- Topic: Tamriel Rebuilt's Sacred East
- Replies: 22
- Views: 13993
Re: Tamriel Rebuilt's Sacred East
More yay!Tarius wrote:Province: Cyrodiil does an alpha release on the 20th of this month. I know this for sure because I make the models.
- 06 Jun 2012, 17:49
- Forum: Feature Requests and Suggestions
- Topic: Shield Like Oblivion?
- Replies: 36
- Views: 18091
Re: Shield Like Oblivion?
Don't MCP fix that?