Hi,
The reason for this post is in the title.
How can I modify this to get rotations angles in degrees instead of radians?
I could live with it now that I know about that but it doesn't feel right.
Any help would be welcome, thank you!
Search found 34 matches
- 24 May 2018, 07:53
- Forum: General
- Topic: OpenMW-CS - rotation angles in radians instead of degrees
- Replies: 6
- Views: 3789
- 22 May 2018, 13:43
- Forum: Feature Requests and Suggestions
- Topic: Option to hide “Screenshot saved” message when taking screenshots
- Replies: 9
- Views: 5201
Re: Option to hide “Screenshot saved” message when taking screenshots
0.43 was released in 2017, this conversation takes place in 2018... correct me if I'm wrong, but is 'upstream' meaning it is in master but not yet released? Ah, it's for the next version then. :) In the meantime, I have added OpenMW to Steam, as a non Steam game, in order to use their screen shots ...
- 21 May 2018, 12:29
- Forum: Content Development
- Topic: First naive attempt at a mod - problems
- Replies: 8
- Views: 5026
Re: First naive attempt at a mod - problems
I used OpenMW-CS to create a simple mod that adds an NPC in Mababi called "The Immortal" which carries three unique enchanted items, an amulet, a robe, and boots. For some reason The Immortal's legs were invisible, and I also couldn't figure out how to make the NPC equip the items. The ro...
- 21 May 2018, 10:31
- Forum: Content Development
- Topic: First naive attempt at a mod - problems
- Replies: 8
- Views: 5026
Re: First naive attempt at a mod - problems
Have you read the tutorial on how to make a mod using OpenMW-CS? https://openmw.readthedocs.io/en/stable/manuals/openmw-cs/index.html No, but I will! Thank you! :D I've made it! :dance: The tutorial is incomplete at the moment but I managed adding the ring to Arrile's store in Seyda Neen and set ow...
- 20 May 2018, 17:36
- Forum: Content Development
- Topic: First naive attempt at a mod - problems
- Replies: 8
- Views: 5026
Re: First naive attempt at a mod - problems
No, but I will! Thank you!psi29a wrote: ↑20 May 2018, 15:51Have you read the tutorial on how to make a mod using OpenMW-CS?
https://openmw.readthedocs.io/en/stable ... index.html
- 20 May 2018, 12:55
- Forum: Content Development
- Topic: First naive attempt at a mod - problems
- Replies: 8
- Views: 5026
Re: First naive attempt at a mod - problems
I used OpenMW-CS to create a simple mod that adds an NPC in Mababi called "The Immortal" which carries three unique enchanted items, an amulet, a robe, and boots. For some reason The Immortal's legs were invisible, and I also couldn't figure out how to make the NPC equip the items. The ro...
- 20 May 2018, 09:26
- Forum: Feature Requests and Suggestions
- Topic: Better installation method
- Replies: 7
- Views: 5350
Re: Better installation method
I dunno about the installers with the original games and modern Windows versions, but if you have the Steam or GOG versions is it really necessary to support installing it from OpenMW? For the people who do not have the gog or Steam versions, do not want to buy them or already own the game on the o...
- 18 May 2018, 16:43
- Forum: Feature Requests and Suggestions
- Topic: Option to hide “Screenshot saved” message when taking screenshots
- Replies: 9
- Views: 5201
- 18 May 2018, 13:43
- Forum: Feature Requests and Suggestions
- Topic: Option to hide “Screenshot saved” message when taking screenshots
- Replies: 9
- Views: 5201
Re: Option to hide “Screenshot saved” message when taking screenshots
I'm still getting the message when I take screenshots. I'm using OpenMW version 0.43.0 Revision: 35d68f038d.Capostrophic wrote: ↑29 Mar 2018, 18:11It was removed completely, you can't turn it off.Especially if we can turn off the visual notification now.
- 18 May 2018, 06:53
- Forum: Support
- Topic: Screenshots do not reflect the screen
- Replies: 13
- Views: 6979
Re: Screenshots do not reflect the screen
Wow, you people seem very knowledgeable about that stuff. So, basically, I have no reason to worry about what my screen shots look like?