Search found 172 matches

by Naugrim
06 Feb 2017, 09:44
Forum: Organisation and Planning
Topic: User Documentation
Replies: 46
Views: 26988

Re: User Documentation

I am just throwing questions here... Seeing that conf.py is just a python script and that sphinx does not allow to set a custom conf.py file, would it be possible to add some logic so that based on some argument it would add/remove the additional extensions? I am thinking of being able to do somethi...
by Naugrim
01 Feb 2017, 16:08
Forum: Off Topic
Topic: ESO: Morrowind
Replies: 17
Views: 10151

Re: ESO: Morrowind

augustt wrote:Do these people really think I'm going to let them use my Morrowind nostalgia to pull me into their microtransaction ecosystem???.
I was restraining myself of making any comment, but that's summarizes my opinion.
by Naugrim
31 Jan 2017, 15:20
Forum: Organisation and Planning
Topic: User Documentation
Replies: 46
Views: 26988

Re: User Documentation

That's true, not everyone needs to be fluent with the tools and format. But still I don't think we need to hide all details.
People can use some wysiwyg like these: http://rst.ninjs.org/ or https://www.notex.ch/editor.
by Naugrim
31 Jan 2017, 08:55
Forum: Organisation and Planning
Topic: User Documentation
Replies: 46
Views: 26988

Re: User Documentation

Sorry for disappearing for a while. I'm going to try and work on the tutorial more in the next couple days. Psi29a, is there some possible solution you can think of to this: No need to. We all have lifes. I want to be able to give total noobs a step-by-step of how to set up sphinx and github on the...
by Naugrim
30 Jan 2017, 08:25
Forum: Feature Requests and Suggestions
Topic: Please add Xbox GUI for controllers
Replies: 13
Views: 10705

Re: Please add Xbox GUI for controllers

There are countless videos on YouTube of gameplay of Morrowind on the Xbox. . Still, that's not a description of how it works. And it would take a long time to get all the details from gameplays. However, if someone with an XBox version could create a document with a description, that would be a st...
by Naugrim
27 Jan 2017, 08:13
Forum: Off Topic
Topic: Thanks!
Replies: 11
Views: 5181

Re: Thanks!

I can only reiterate on what you said.
Blackwind wrote:However I am at a loss how to view the FPS in OpenMW.
F3 key will cycle through the debugging information, at some point showing the FPS.
by Naugrim
20 Jan 2017, 12:38
Forum: General
Topic: An interesting reddit comment on code structure
Replies: 30
Views: 14326

Re: An interesting reddit comment on code structure

I made a little attempt to do some code documentation a bit ago. I have to say that the results were incredibly discouraging. Maybe I'll make a thread about that or post in one of our documentation threads. If I can get up the motivation. Definitely fighting against the tide here... Please, do writ...
by Naugrim
18 Jan 2017, 08:51
Forum: Organisation and Planning
Topic: User Documentation
Replies: 46
Views: 26988

Re: User Documentation

I'd prefer to get all this to build with as few dependencies as possible so my tutorial doesn't become a list of libraries to install. Me too! The error apprears is because Sphinx cannot find doxygen, which takes care of parsing the C files to generate the api docs. I just installed it using the de...
by Naugrim
17 Jan 2017, 19:39
Forum: Organisation and Planning
Topic: User Documentation
Replies: 46
Views: 26988

Re: User Documentation

My installation complains if doxygen is not found. Maybe there's some dependency with it because the process renders all docs, included the C api docs. Anyway, I got a lighweight docker image working nicely. I don't use Python, but I use Docker a lot, so for me it's much easier. Also I can get the e...
by Naugrim
17 Jan 2017, 12:08
Forum: Organisation and Planning
Topic: User Documentation
Replies: 46
Views: 26988

Re: User Documentation

psi29a wrote:

Code: Select all

virtualenv venv
source venv/bin/activate
pip install sphinx # and other deps as necessary
cd docs/source
make html
The `make html` did not work for me, instead I got to render the docs using `sphinx-buid -b html source build`. Is that equivalent?