Search found 492 matches

by corristo
09 Jun 2018, 12:03
Forum: Support
Topic: Invisible cursor when compiled from source (macOS)
Replies: 8
Views: 5277

Re: Invisible cursor when compiled from source (macOS)

I'm happy to let you know that I have a working fix: viewtopic.php?f=6&t=5202.
by corristo
09 Jun 2018, 12:00
Forum: General Development
Topic: Software cursor decompression
Replies: 2
Views: 2417

Software cursor decompression

Since the old cursor decompression implementation doesn't work on the latest macOS, I've reimplemented it using SDL's software renderer. I took this code to implement software decompression. Although it states that OSG 3.6 is required, it seems to be working fine with OpenMW's OSG fork. It'd be grea...
by corristo
27 May 2018, 14:52
Forum: Support
Topic: Invisible cursor when compiled from source (macOS)
Replies: 8
Views: 5277

Re: Invisible cursor when compiled from source (macOS)

https://bugs.openmw.org/issues/4424#note-7

TL;DR the method that OSG uses to create pbuffers on macOS is deprecated since macOS 10.7, no wonder it's no longer working in 10.13.
by corristo
20 May 2018, 19:33
Forum: Support
Topic: Invisible cursor when compiled from source (macOS)
Replies: 8
Views: 5277

Re: Invisible cursor when compiled from source (macOS)

To be precise, the error is occurring in these part of the code: https://github.com/OpenMW/osg/blob/2b4c8e37268e595b82da4b9aadd5507852569b87/src/osg/Geometry.cpp#L745-L755. "Warning: detected OpenGL error 'invalid framebuffer operation' at end of Geometry::drawImplementation()." gets print...
by corristo
20 May 2018, 18:04
Forum: Support
Topic: Invisible cursor when compiled from source (macOS)
Replies: 8
Views: 5277

Re: Invisible cursor when compiled from source (macOS)

I debugged a bit and looks like glReadPixels is failing with GL_INVALID_FRAMEBUFFER_OPERATION.
by corristo
06 May 2018, 21:14
Forum: Support
Topic: Invisible cursor when compiled from source (macOS)
Replies: 8
Views: 5277

Re: Invisible cursor when compiled from source (macOS)

I've run into the same issue after bumping macOS SDK version & dependency versions. Nothing suspicious in the openmw output/log. I'd appreciate any help. UPD after rereading the original post: it seems like the base SDK of the app itself might cause this. I suspect that setting base SDK to 10.13...
by corristo
01 Dec 2017, 00:23
Forum: Organisation and Planning
Topic: OpenMW 0.43.0
Replies: 260
Views: 150208

Re: OpenMW 0.43.0

Hi there, macOS build is coming tomorrow.

Well, technically, today.