Search found 20 matches
- 14 Aug 2017, 17:04
- Forum: Feature Requests and Suggestions
- Topic: MCP-like menu
- Replies: 36
- Views: 31088
Re: MCP-like menu
I'm intrigued - what are the console commands for these fixes?
- 08 Aug 2017, 14:14
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 552
- Views: 1016372
Re: OpenMW Nightly builds
Are these built with vs2017 yet? Might also give a bit of optimization as stated in the second comment by a msft employee here https://blogs.msdn.microsoft.com/vcblog ... -too-easy/
- 11 Jul 2017, 13:52
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 552
- Views: 1016372
Re: OpenMW Nightly builds
Are these still being updated?
- 24 Mar 2017, 23:08
- Forum: General
- Topic: SimpleModManager - Now with linux support!
- Replies: 6
- Views: 6230
- 13 Jan 2017, 15:25
- Forum: General Development
- Topic: Better windows build instructions
- Replies: 19
- Views: 13699
Re: Better windows build instructions
Got a link to that?
- 08 Jan 2017, 23:14
- Forum: General Development
- Topic: Better windows build instructions
- Replies: 19
- Views: 13699
Re: Better windows build instructions
Woa that's actually awesome, will try now
- 08 Jan 2017, 21:05
- Forum: General Development
- Topic: Better windows build instructions
- Replies: 19
- Views: 13699
Better windows build instructions
Hey, so on the irc there have been multiple complaints (from myself included) about not being able to set up a build environment on windows and thus not being able to contribute, even the wiki page about it itself states that it's outdated. It would be awesome if who ever maintains the windows build...
- 16 Apr 2016, 19:07
- Forum: General
- Topic: SimpleModManager - Now with linux support!
- Replies: 6
- Views: 6230
SimpleModManager - Now with linux support!
Edit2: Should probably use this for levelled list merging instead: https://github.com/jmelesky/omwllf Hey, so I really love OpenMW, but one thing that always bugged me is that you have to manually add all of your mod folders to your openmw.cfg as explained on the wiki . So I created a simple program...
- 13 Nov 2014, 22:11
- Forum: General Development
- Topic: Windows ogre sdk 1.9 64bit build
- Replies: 2
- Views: 3229
Re: Windows ogre sdk 1.9 64bit build
Ok awesome that worked!
But now I'm stuck with his: http://pastie.org/9717635
Both bullet and mygui compiled fine for x64 and I got the correct versions, anyone know what could have messed up?
But now I'm stuck with his: http://pastie.org/9717635
Both bullet and mygui compiled fine for x64 and I got the correct versions, anyone know what could have messed up?
- 09 Nov 2014, 22:03
- Forum: General Development
- Topic: Windows ogre sdk 1.9 64bit build
- Replies: 2
- Views: 3229
Windows ogre sdk 1.9 64bit build
Hey, for the past couple of days I have tried to compile openmw for x64 on windows which was a huge pain because I had to pretty much rebuild every single dependency because they didn't offer proper x64 binaries. Now I'm at a point where I think I got everything setup correctly except the ogre sdk. ...