Guess the rumors of new Skyrim DLC being set on Solstheim were indeed true?
https://www.youtube.com/watch?v=fgGJdgseU5o
Note 0:25 0:26 and 0:27
Search found 251 matches
- 04 Nov 2012, 18:56
- Forum: Organisation and Planning
- Topic: OpenMW 0.19.0
- Replies: 121
- Views: 44599
Re: OpenMW 0.19.0
You should really consider adding more tags, in all of the videos. Because the video suggestions make no sense whatsoever. And it would really help getting the views up if OpenMW videos were related to high publicity Morrowind videos
- 01 Oct 2012, 22:45
- Forum: Join the team
- Topic: Welcome to the community [poll]
- Replies: 35
- Views: 20035
Re: Welcome to the community [poll]
First of all, I'd like to thank everybody who replied, I feared my question wouldn't get many answers except for those who are very active on these forums, too bad I had no reply from a new member... I'd like to ask if it would be possible to let new members answer this question by making it a step...
- 01 Oct 2012, 13:34
- Forum: Organisation and Planning
- Topic: OpenMW 0.18.0
- Replies: 138
- Views: 64437
Re: OpenMW 0.18.0
Don't forget to make the new video listed
- 26 Sep 2012, 19:45
- Forum: Organisation and Planning
- Topic: OpenMW 0.18.0
- Replies: 138
- Views: 64437
Re: OpenMW 0.18.0
Don't forget about posting news in Steam and on ModDB. Also don't be afraid to spam all of your friends with invites to the group , that's how I brought 9 people.
Awareness needs to be raised all the time.
Awareness needs to be raised all the time.
- 26 Sep 2012, 19:42
- Forum: Infrastructure
- Topic: Two suggestion for the forum before I can start using it
- Replies: 105
- Views: 50425
Re: Two suggestion for the forum before I can start using it
Yeah all current custom buttons are pretty off. Their sizes need to be set up in ACP
I'm still trying to figure out what to do about the icons
I'm still trying to figure out what to do about the icons
- 23 Sep 2012, 22:52
- Forum: Organisation and Planning
- Topic: OpenMW 0.18.0
- Replies: 138
- Views: 64437
Re: OpenMW 0.18.0
Again, why not put links to steam page, moddb and facebook page in description of each video? Instead saying visit blog and forums, could also say "join steam group, and follow us on moddb" ;) On this note, I would like to propose we stop listing the blog for each individual language in o...
Re: Skywind
Is anything stopping OpenMW from looking this good in the future? Will it be able to compete with Skywind graphics-wise? We are limited only by capabilities of Ogre3D nothing more. But pretty much all kinds of shaders are available for implementation? Morrowind assets are more of a limiting. No eng...
- 23 Sep 2012, 22:28
- Forum: Organisation and Planning
- Topic: OpenMW 0.18.0
- Replies: 138
- Views: 64437
Re: OpenMW 0.18.0
It's looking a little sad right now with 42 members. Joined and invited some potential helpful people ;) Again, why not put links to steam page, moddb and facebook page in description of each video? Instead saying visit blog and forums, could also say "join steam group, and follow us on moddb&...