Maybe scrawl does, but I don't remember. Please remind a curious soul.raevol wrote:Remember that thread? Lawl.
Search found 1239 matches
- 23 Jun 2015, 11:09
- Forum: General
- Topic: PSA: Save file corruption (git master 06/22)
- Replies: 3
- Views: 2031
Re: PSA: Save file corruption (git master 06/22)
- 17 Jun 2015, 23:06
- Forum: General Development
- Topic: Multiplayer Development
- Replies: 41
- Views: 21836
Re: Multiplayer Development
Who said that a well working MP branch would never be merged with the original OpenMW project anyway? If it is made by "some guy" who happens to be a talented programmer that wants to do it, then great. "Free" multiplayer for the project while scrawl, zini and the others can cont...
- 17 Jun 2015, 07:36
- Forum: Off Topic
- Topic: All aboard the hype train: Fallout 4
- Replies: 10
- Views: 5446
Re: All aboard the hype train: Fallout 4
Not to mention, having the line spoken with the completely wrong tone than what the player expected. This is really annoying in for example Mass Effect. Mass effect is great, but it's damn annoying having to re-load a save just becase the three word summary text didn't at all match what I was wanti...
- 12 Jun 2015, 12:54
- Forum: General
- Topic: Alpha blending problem
- Replies: 256
- Views: 105960
Re: Alpha blending problem
+1 !psi29a wrote:I love your honesty.sandstranger wrote:At this moment , this port with ogre rendering, is unplayable buggy shit. So there is nothing to be tested . With osg glsles rendering, openmw not work yet .
- 08 Jun 2015, 21:40
- Forum: News
- Topic: OpenSceneGraph port now playable
- Replies: 88
- Views: 80552
Re: OpenSceneGraph port now playable
Gave it a spin just now. I thought OpenMW ran quite well with Ogre on my PC. I don't think that anymore. It runs soooo smooth now!
- 07 Jun 2015, 17:17
- Forum: News
- Topic: OpenSceneGraph port now playable
- Replies: 88
- Views: 80552
- 04 Jun 2015, 08:33
- Forum: Off Topic
- Topic: them feels
- Replies: 31
- Views: 16004
Re: them feels
On the other hand, I guess shadows, shaders and such hasn't been added yet..?imec wrote:Vanilla game averages about 90 FPS for me and never drops below 60 FPS with 8x MSAA on a 970. The performance increase is massive, even this early on. Great job scrawl!
Edit: What I really meant to post was: yaaaaaay!!
- 29 May 2015, 07:13
- Forum: Off Topic
- Topic: them feels
- Replies: 31
- Views: 16004
Re: them feels
That's what I'm talking about baby!raevol wrote:
- 26 May 2015, 07:16
- Forum: Organisation and Planning
- Topic: Crowdfunding
- Replies: 61
- Views: 40129
Re: Crowdfunding
If they ever saw OpenMW as a "threat", they probably would push it far. And they've got money to spend on lawyers.Azlidor wrote: That makes sense. I suppose I was just focusing on things that weren't illegal, but I didn't really consider how hard Bethesda would push that type of an issue.
- 24 May 2015, 09:02
- Forum: Organisation and Planning
- Topic: OpenMW 0.36.0
- Replies: 123
- Views: 67027
Re: OpenMW 0.36.0
Tested win 64-bit and it works.