Search found 243 matches

by Br0ken
10 Mar 2019, 12:17
Forum: Feature Requests and Suggestions
Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
Replies: 442
Views: 324828

Re: Elder-scrolls IV Oblivion

AnyOldName3 wrote: 10 Mar 2019, 01:18 If there's stuff that still makes no sense, the Skyrim SE Reverse Engineering Discord server is a good place to go to find people who know a lot about the guts of the engine
Very interesting, can you post a link, please?
by Br0ken
07 Mar 2019, 15:59
Forum: Off Topic
Topic: A tale of two MP mods - openMW/TES3MP and Skyrim Together
Replies: 14
Views: 9252

Re: A tale of two MP mods - openMW/TES3MP and Skyrim Together

Holy cow, Skyrim Together team has almost $25k income per month from Patreon! :shock:
And looks like Bethesda has no legal complaints about it...
by Br0ken
06 Mar 2019, 11:03
Forum: General
Topic: OpenMW: my thoughts on the way forward
Replies: 29
Views: 16279

Re: OpenMW: my thoughts on the way forward

Greendogo wrote: 06 Mar 2019, 09:31 OpenMW doesn't mean Open Morrowind, except it does until 1.0. ;)
Yeah, or it could be Open Massive Worlds, for example.
by Br0ken
20 Feb 2019, 09:54
Forum: Feature Requests and Suggestions
Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
Replies: 442
Views: 324828

Re: Elder-scrolls IV Oblivion

cc9cii wrote: 19 Feb 2019, 23:01 I don't know if I'm doing something wrong or if Ogre has limitations with skinned meshes.
Latest FO3 video looks quite good.
Are you found some workaround for this skinning issue?
by Br0ken
15 Feb 2019, 16:31
Forum: Feature Requests and Suggestions
Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
Replies: 442
Views: 324828

Re: Elder-scrolls IV Oblivion

cc9cii wrote: 18 Jan 2019, 00:49 Just a quick message to say that the new NIF code restructuring is making progress.
Your latest videos are just amazing! So much progress! Don't ever think to stop. ;)
And thanks for your hard work!
by Br0ken
31 Jan 2019, 21:10
Forum: General Development
Topic: Shadows
Replies: 310
Views: 167279

Re: Shadows

So, is it ready to merge?
by Br0ken
04 Dec 2018, 19:58
Forum: General Development
Topic: Hey let's switch away from bullet to anything else (discussion)
Replies: 88
Views: 47152

NVIDIA open sources PhysX

NVIDIA has announced that simulation engine PhysX is to go open source under the simple BSD-3 license for desktop and mobile applications. The EULA remains unchanged for applications that run on XBox One, Playstation 4, and Switch. Read the announcement on NVIDIA’s blog and access the source code o...
by Br0ken
11 Sep 2018, 18:07
Forum: General Development
Topic: Shadows
Replies: 310
Views: 167279

Re: Shadows

AnyOldName3 wrote: 10 Sep 2018, 12:33 Post-processing is one thing I'm considering, and it's probably the lowest hanging fruit in terms of graphical stuff added per unit work.
Or maybe proper distant land? ;)
by Br0ken
13 Aug 2018, 13:19
Forum: General Development
Topic: Shadows
Replies: 310
Views: 167279

Re: Shadows

A patreon just for AnyOldName3? I appreciate your work but this seems dividing the community and born of an internal conflict. Me as final user of OpenMW feel confused, long time ago I asked about donating in patreon for OpenMW and I want to, but they answered me there were no plans on doing this, ...