Search found 1220 matches

by lysol
21 Sep 2020, 19:35
Forum: General
Topic: Discussion regarding OpenMW's licence – GPL vs MIT, etc
Replies: 16
Views: 4062

Re: Discussion regarding OpenMW's licence – GPL vs MIT, etc

This got heavily off topic but the discussion is interesting. I split the topic up. Please continue discussing here.
by lysol
05 Sep 2020, 17:13
Forum: Mod Compatibility
Topic: About ReShade for OpenMW on Linux
Replies: 2
Views: 2524

Re: About ReShade for OpenMW on Linux

Thanks a bunch, I bet a lot of people will find this very helpful. I'll sticky this so that people can easily find it. I think I'll move it to "Mod Compatibility" too, unless someone has an issue with that.
by lysol
26 Aug 2020, 13:23
Forum: News
Topic: The Summer in Review: June-July-August 2020
Replies: 4
Views: 5328

The Summer in Review: June-July-August 2020

Hello everyone. Welcome to a review of the OpenMW developent during the summer of 2020. A very unusual summer period for most of us. Development has been as stable as anytime though, so let's dig in. The big thing for the month of June was the merging of Object Paging, covered in the last "Open...
by lysol
03 Aug 2020, 08:05
Forum: Join the team
Topic: Application: noided
Replies: 2
Views: 2565

Re: Application: noided

Welcome! Consider joining us on IRC, matrix or discord too.
by lysol
26 Jun 2020, 15:20
Forum: News
Topic: OpenMW Spotlight: Turning the Pages
Replies: 4
Views: 5100

OpenMW Spotlight: Turning the Pages

Hello again, we hope you are all having a pleasant time with the new release! While you're busy killing vicious cliff racers, our team is busy with further improving the engine and the editor. There is one particular feature that recently got merged that we want to bring to your attention: object pa...
by lysol
24 Jun 2020, 09:42
Forum: Off Topic
Topic: Lysol's normal mapped texture packs
Replies: 277
Views: 115725

Re: Lysol's normal mapped texture packs

There was no modding forum back when this thread was created IIRC. Otherwise I would have obviously put it there instead.

Nope, I haven't, sorry. I started out with the imperial forts, but ran into issues with the parallax map. It simply isn't compatible with the atlas as of now.
by lysol
17 Jun 2020, 06:24
Forum: General
Topic: v0.46.0 Jean Moniel Floating out of chair
Replies: 11
Views: 3555

Re: v0.46.0 Jean Moniel Floating out of chair

There is no character sitting on a chair in Morrowind, so you are using a mod. Mods like these are not supported yet, which is why the collision system "pushes" the character up in the air.

By the way, Tarhiel's scrolls do not give levitation, they just increase your acrobatics. ;)
by lysol
15 Jun 2020, 18:40
Forum: Organisation and Planning
Topic: OpenMW 0.46.0
Replies: 213
Views: 96000

Re: OpenMW 0.46.0

Thanks for posting there raevol, and nice to see you here. :)
by lysol
15 Jun 2020, 11:22
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 522
Views: 502395

Re: OpenMW Nightly builds

Actually yes, there is an important issue if you want to use 0.46.0 instead of the nightly. The save game format has been improved a lot in the nightlies thanks to akortunov. This has the side-effect of new saves being incompatible with older versions of OpenMW. Old saves can be used in new versions...
by lysol
15 Jun 2020, 07:43
Forum: Organisation and Planning
Topic: OpenMW 0.46.0
Replies: 213
Views: 96000

Re: OpenMW 0.46.0

Just for everyones info, I've posted the news on these subreddits:

/r/OpenMW
/r/Morrowind
/r/tes3mods
/r/linux_gaming
/r/opensourcegames
/r/BethesdaSoftworks

Feel free to share on any other relevant subreddit you know of if you want.