Both, I hope.
It would be cool if this somehow could help bring more features to OpenMW.
Search found 243 matches
- 01 Sep 2017, 02:11
- Forum: Off Topic
- Topic: AnKi 3D engine
- Replies: 9
- Views: 6957
- 31 Aug 2017, 23:46
- Forum: Off Topic
- Topic: AnKi 3D engine
- Replies: 9
- Views: 6957
AnKi 3D engine
Just look at this: https://www.youtube.com/watch?v=va7nZ2EFR4c http://anki3d.org/ (Blog is very informative) AnKi 3D engine is an open source game engine started in mid 2007. It is written in C++ and OpenGL (and Vulkan now) and it uses quite a few third party open source libraries. Cluster based def...
- 29 Aug 2017, 12:41
- Forum: Support
- Topic: Is it Possible to Make Water More Murky?
- Replies: 21
- Views: 16355
Re: Is it Possible to Make Water More Murky?
Looks great!
Must have for Vivec sewers.
Must have for Vivec sewers.
- 29 Aug 2017, 07:11
- Forum: General
- Topic: OSG on steroids
- Replies: 37
- Views: 21766
Re: OSG on steroids
Stable 3.4.1 is released.
And according to Robert Osfield's SIGGRAPH presentation, next major release will be 4.0, not 3.6.
And according to Robert Osfield's SIGGRAPH presentation, next major release will be 4.0, not 3.6.
- 28 Aug 2017, 23:40
- Forum: Join the team
- Topic: Application: crassell
- Replies: 20
- Views: 16450
Re: Application: crassell
Fair point. All I find on google is the C4 Engine and the Tombstone Engine. Looks like OpenGEX is a one-man project without any adoption... That strange, if it's so good as described. IMHO, glTF 2.0 seems to be more perspective and it's backed by Khronos Group. I vote for futher nif/osg format deve...
- 28 Aug 2017, 21:21
- Forum: Join the team
- Topic: Application: crassell
- Replies: 20
- Views: 16450
Re: Application: crassell
Is there any games/engines that using OpenGEX (besides Terathon's engines)?
I'm googled about it, but don't find anything.
I'm googled about it, but don't find anything.
- 26 Aug 2017, 12:34
- Forum: General
- Topic: OpenGEX as .Nif alternative for OpenMW
- Replies: 136
- Views: 88661
- 17 Aug 2017, 09:44
- Forum: Feature Requests and Suggestions
- Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
- Replies: 442
- Views: 327826
Re: Elder-scrolls IV Oblivion
Nice to see you again, cc9cii!
Are you planning to switch to latest branch? And maybe think about Patreon? I'm sure that folks would support your development.
Anyway I hope for some progress in future.
Are you planning to switch to latest branch? And maybe think about Patreon? I'm sure that folks would support your development.
Anyway I hope for some progress in future.
- 14 Aug 2017, 10:04
- Forum: General
- Topic: OpenGEX as .Nif alternative for OpenMW
- Replies: 136
- Views: 88661
Re: OpenGEX as .Nif alternative for OpenMW
"Why we should all support glTF 2.0 as the standard asset exchange format for game engines" by Godot engine dev.
And cool SIGGRAPH '17 glTF talk by Khronos.
And cool SIGGRAPH '17 glTF talk by Khronos.
- 06 Jun 2017, 11:47
- Forum: Off Topic
- Topic: Looking for some good headphones for Linux/Windows
- Replies: 11
- Views: 8537