Search found 144 matches

by PeterBitt
07 Jan 2014, 00:11
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82296

Re: Specular Highlights?

Alright, thanks Ace. Tested it, works perfectly! Awesome. I think objects and terrain go really well together now, a good any easy improvement over old vanilla textures: http://i.imgur.com/EKPaVi3.jpg http://i.imgur.com/0RFjwKK.jpg So as scrawl doesnt say anything against having 4236 textures in the...
by PeterBitt
06 Jan 2014, 22:38
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82296

Re: Specular Highlights?

No problem, I dont care much for the OS at all. I understand that Linux is a big thing for you guys, but I just need my software, games and a internet browser and not much more. Windows always was good enough for that :) What I know is that I dont like the Apple OS. Yes, you can be a designer with W...
by PeterBitt
06 Jan 2014, 19:35
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82296

Re: Specular Highlights?

Ok, I just readed the wiki article. Pretty simple i guess. Just use find magic with some basename use. So, you want to have such record for EVERY texture in game? Thats what I thought, it wont cause any problems to have that mat file huge like that? What about my question using e.g. one specular se...
by PeterBitt
06 Jan 2014, 14:42
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82296

Re: Specular Highlights?

No, just Windows here... So on Linux you have ways of doing this rather quickly ... hmmm, you dont have to much free time at the moment Herr Batka? I have about 4500 finished normal maps just waiting to be shown in the engine :geek: (I am writing this from work, maybe I should research this a bit at...
by PeterBitt
06 Jan 2014, 13:44
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82296

Re: Specular Highlights?

Scrawl as you might be aware my mat file will get rather long, it will contain settings for ~4500 textures. Many textures will share the same specular settings, should I add the settings below each single texture, or is something like this possible: ////Wood [textures\texture_01.dds] normalMap = tex...
by PeterBitt
06 Jan 2014, 10:33
Forum: Off Topic
Topic: Skywind Developer Plug Video
Replies: 32
Views: 15067

Re: Skywind Developer Plug Video

I know you are relying heavily on Skyrim for things and they mostly can not be ported to OpenMW. Damn I havent realized that there is no legal problem for them when they keep the Skyrim assets, I assumed they want to make everything from scratch. Well thats a shame, I guess there is still a lot to ...
by PeterBitt
06 Jan 2014, 10:26
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82296

Re: Specular Highlights?

@PeterBitt: In git master@ b8e93437645b16995 you can now override NIF material settings for a specific texture in a text file. The process is described on the wiki . This should fix the issue of having to edit tons of NIF meshes for each texture you want to change settings for. Oh great! I will get...
by PeterBitt
05 Jan 2014, 17:31
Forum: Off Topic
Topic: Skywind Developer Plug Video
Replies: 32
Views: 15067

Re: Skywind Developer Plug Video

WOW! This is just absolutely amazing! Your artists are fantastic. I really love how they make something completely new and unique looking that is both, consistent and of perfect quality! I sure hope you keep up that quality for all the stuff, but those new models really look stunning. How many artis...
by PeterBitt
05 Jan 2014, 03:35
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82296

Re: Specular Highlights?

The consistency is obviously totally different matter and while I agree with PetterBitt in many cases, i think you sir are sometimes a bit too harsh about it all ;] Yeah but the seeing how self confident many people are joking about vanilla assets, it can happen that I get a bit harsh. I try not to...
by PeterBitt
04 Jan 2014, 02:45
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82296

Re: Specular Highlights?

snip Great, now I have exhaust my brain to answer your polished english properly ... I am no native speaker and if I dont want to spend hours thinking about what to write, so I need to cut a few long winded explanations. That propably doesnt help when I touch such sensitive subjects. Let me try to ...