Search found 21 matches

by xirsoi
03 May 2018, 13:26
Forum: Feature Requests and Suggestions
Topic: Modify or Distribute Physics Workload?
Replies: 4
Views: 2881

Re: Modify or Distribute Physics Workload?

And premature optimization is bad m'kay, hence my suggestion it wouldn't happen soon ;)
by xirsoi
02 May 2018, 18:44
Forum: Feature Requests and Suggestions
Topic: Terrain Mesh Blending
Replies: 9
Views: 10285

Re: Terrain Mesh Blending

Or, better yet, the "blend" value is an integer (still measuring "units").

< 0 = static blends into terrain
0 = no blend at all
> 0 = terrain blends into static

It could default to 0 to maintain current behavior.
by xirsoi
26 Apr 2018, 13:31
Forum: Feature Requests and Suggestions
Topic: Modify or Distribute Physics Workload?
Replies: 4
Views: 2881

Re: Modify or Distribute Physics Workload?

Other content could be created with a larger ECLD in mind, and thus not have the issues seen with vanilla. I think improving performance in this area would be a great idea. However, as it would only benefit non-vanilla content, this is probably a post-1.0, or at the earliest in the final stages of p...
by xirsoi
08 Mar 2018, 16:05
Forum: Content Development
Topic: Starting an OpenMW Code Patch project
Replies: 16
Views: 18269

Re: Starting an OpenMW Code Patch project

The checkout process sounds like a nightmare. The 80's called and they want your devops back :p

If .omwaddon files are not diff-able, the format needs to change.
by xirsoi
22 Feb 2018, 02:11
Forum: News
Topic: OpenMW-launcher just got an advanced settings menu
Replies: 19
Views: 35759

Re: OpenMW-launcher just got an advanced settings menu

I don't know if it's supposed to, but this topic doesn't show on the home page as a news item.
by xirsoi
13 Feb 2018, 12:14
Forum: General Development
Topic: Unit Tests?
Replies: 8
Views: 9139

Re: Unit Tests?

Well written and maintained unit tests are always valuable, not just in TDD.

My C++ is admittedly rusty (mostly do C# these days, with a little bit of js and java) and I'm not familiar with googletest, so it'll be awhile before I'm ready to start contributing tests.
by xirsoi
07 Feb 2018, 02:27
Forum: TES3MP
Topic: Criken and friends having some fun shenanigans in TES3MP
Replies: 3
Views: 5267

Re: Criken and friends having some fun shenanigans in TES3MP

raevol wrote: 08 Nov 2017, 22:42 This is way more entertaining than it should be hahaha.
Agreed :D
by xirsoi
06 Feb 2018, 22:53
Forum: Organisation and Planning
Topic: Principles and Vision
Replies: 50
Views: 35427

Re: Principles and Vision

Zini wrote: 22 Sep 2017, 18:23 Little update: I am starting to write down stuff about the general de-hardcoding (cell/worldspace related de-hardcoding got its own section). At 21 pages now.
What are the odds we could see that "soon"-ish?
by xirsoi
06 Feb 2018, 22:45
Forum: General Development
Topic: Unit Tests?
Replies: 8
Views: 9139

Unit Tests?

Hello! Long time lurker, rarely a poster. In meatspace I'm a Software Engineer in Test, which means I write automated testing as my day job. I was wondering if my experience could be utilized here? Having good unit tests is always of help in a project, especially as it nears "completion", ...
by xirsoi
22 Dec 2014, 17:53
Forum: News
Topic: OpenMW 0.34.0 Released!
Replies: 11
Views: 18111

Re: OpenMW 0.34.0 Released!

Woot! Great job everybody!