Search found 144 matches

by PeterBitt
10 Jan 2014, 22:56
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82326

Re: Specular Highlights?

I'm currently looking into why some objects don't show normal maps at all. Fixed: https://github.com/scrawl/openmw/commit/bfdca3b73816831d45e86c2e806462c04fab5be2 Man thats great. So this and seperate specular maps for objects are done. Seperate specular maps for terrain too? What name extension wo...
by PeterBitt
08 Jan 2014, 21:54
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82326

Re: Specular Highlights?

No problem! :) Some textures behave strange, they show different normal maps than the ones they should use: http://i.imgur.com/wtHX2MJ.jpg I checked and the normal maps for that texture do exist, its properly added to the mat file: [textures\tx_ar_spots_01.dds] normalMap = textures\tx_ar_spots_01_n....
by PeterBitt
08 Jan 2014, 20:50
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82326

Re: Specular Highlights?

Haha sirherrbatka was trolling me: "speculuar" :lol:
It took me quite a while to notice that!
Speculars work great!

Image
by PeterBitt
08 Jan 2014, 19:37
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82326

Re: Specular Highlights?

Speculars dont seem to work at all tho, I tested extreme settings but nothing shows up. Wait this might be something on my side, I have also lost any specular effect from terrain even though they have specular maps. EDIT: Nevermind, terrain speculars work properly. All the speculars on objects (no ...
by PeterBitt
08 Jan 2014, 19:31
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82326

Re: Specular Highlights?

sirherrbatka wrote:Ok, surprise, surprise, surprise. Spaces in the file names :P
Ah right, thats why a few textures dont have normal maps I see what you mean now.

I need a bit work before I make a video. Also there is a problem with the video format: very low fps on my very old PC :x
by PeterBitt
08 Jan 2014, 18:38
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82326

Re: Specular Highlights?

Well Normal Maps seem to work just fine, I am looking at a fully normal mapped game atm. :!: :lol: :!: Speculars dont seem to work at all tho, I tested extreme settings but nothing shows up. I am not sure if it worked with my short mat file, want me to check that? Should a SpecularProperty with flag...
by PeterBitt
08 Jan 2014, 15:49
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82326

Re: Specular Highlights?

just 5 minutes of work I am glad to hear that, thank you very much! Unfortunatelly the file doesnt work for me atm, maybe because its missing line breaks or is it to large to be handled by the engine? My previous testing mat file did work properly, I double checked that. GIT@ d97615d5d87604ca , sep...
by PeterBitt
07 Jan 2014, 18:55
Forum: Feature Requests and Suggestions
Topic: Terrain Tunneling/Arching
Replies: 63
Views: 38825

Re: Terrain Tunneling/Arching

I have another idea: Would it be possible to export the world mesh of a single cell into a nif file, edit it and import it back to the game? The idea would be to have terrain fully created by hand, improving on all the downsides that heightmap terrain has. Its propably not that easy as the cells nee...
by PeterBitt
07 Jan 2014, 11:07
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82326

Re: Specular Highlights?

Why not create a simple-stupid .exe, that will generate every specular ? I generate all the maps already using Photohsop automation, or what do you mean? PeterBitt, is there any chance you could post pictures with vanilla look and your improved look from the same location? If that's too much time/e...
by PeterBitt
07 Jan 2014, 01:10
Forum: General
Topic: Specular Highlights?
Replies: 200
Views: 82326

Re: Specular Highlights?

@Tarius: My taste should completely irrelevant to anybody, but just to be clear about this: Until Skywind guys are completely finished and all assets are ported to OpenMW, I will most likely stick to normal mapped vanilla textures. I am definitely motivated to get better with ZBrush. Once I have cre...