Search found 92 matches
- 26 Jan 2021, 15:34
- Forum: Feature Requests and Suggestions
- Topic: Random landtexture rotation
- Replies: 7
- Views: 5782
Re: Random landtexture rotation
Wow such a (seemingly) simple thing but that would make the ground look so much better from a distance. The only problem I can see is with textures that weren't meant to be tiled with random rotations which could cause obvious seems where they meet.
- 17 Jan 2021, 03:06
- Forum: Support
- Topic: Image for "nightly instruction" missing in downloads
- Replies: 1
- Views: 1534
Image for "nightly instruction" missing in downloads
For the bar at the top, if you click the "Downloads" section, then go to Nightly, after the second paragraph should be an image that's referenced in that second paragraph. The image tag is there but the image just isn't showing. The image is still hosted in the proper place because if you ...
- 06 Jan 2021, 17:59
- Forum: General
- Topic: Absolutely stellar work on 0.47.0
- Replies: 16
- Views: 15477
Re: Absolutely stellar work on 0.47.0
I haven't booted it up in over a year . I Moved and when I finally got my PC put back together I moved on to other things. This reaaaally makes me want to boot it back up though. Plus I just put together a new PC so I can't even imagine where the bottleneck will be at this point.
- 06 Sep 2019, 15:33
- Forum: General Modding
- Topic: This map mod is an awesome idea!
- Replies: 0
- Views: 3087
This map mod is an awesome idea!
I didn't really know which forum to post this in, so I'm posting it here. But this really cool mod popped up on my feed and I think it's one of the coolest ideas I've seen for a morrowind map mod (probably because there aren't very many (if any) of them). This mod isn't (and can't be probably ever w...
- 17 Jul 2019, 20:43
- Forum: Support
- Topic: Latest nightly as of July 8th 2019 - didn't include my games/openmw/data
- Replies: 6
- Views: 4525
Re: Latest nightly as of July 8th 2019 - didn't include my games/openmw/data
Yeah I don't know where the issue is. When I first posted this, I fixed it by adding "C:/Users/me/my games/openmw/data" to my mod paths in my config file. But I didn't have to do that initially--I only had to do that after I updated to the nightly build mentioned in my first post. So I don...
- 17 Jul 2019, 14:52
- Forum: Support
- Topic: Latest nightly as of July 8th 2019 - didn't include my games/openmw/data
- Replies: 6
- Views: 4525
Re: Latest nightly as of July 8th 2019 - didn't include my games/openmw/data
It looks like it's the Mod Organizer 2 export tool that's doing it. But it's odd because I never had to add that location in the first place.
- 15 Jul 2019, 19:52
- Forum: Support
- Topic: [Solved] Annoying NPCs attacking me
- Replies: 2
- Views: 2580
Re: Annoying NPCs attacking me
What's the ID of the NPC that's attacking you? (open up the console (hit `~`) and then click on the NPC). All vanilla NPCs are listed here https://en.uesp.net/wiki/Morrowind:People. But just because it is/isn't on that list doesn't mean it's not another mod that's causing this. Chances are if they'r...
- 15 Jul 2019, 13:38
- Forum: Content Development
- Topic: additem, leveled lists, and creatures vs NPCs
- Replies: 6
- Views: 6309
Re: additem, leveled lists, and creatures vs NPCs
> but you need MCP
My test above was done without MCP
My test above was done without MCP
- 15 Jul 2019, 13:29
- Forum: Support
- Topic: [Solved] Failure to save with "Write operation failed (memory stream)"
- Replies: 8
- Views: 4923
Re: Failure to save with "Write operation failed (memory stream)"
I haven't had it happen since--I've updated nightlies a couple times since then. I've probably played at least a dozen hours. I'm still keeping my eyes open for it, though.
- 12 Jul 2019, 15:11
- Forum: TES3MP
- Topic: NCGD lua port
- Replies: 7
- Views: 17896
Re: NCGD lua port
There are a number of issues posted both on NCGD's thread here and on the nexus page, have any of those been addressed or is this a direct port?