Search found 4982 matches

by psi29a
19 Jul 2023, 09:07
Forum: Organisation and Planning
Topic: OpenMW 0.48.0
Replies: 307
Views: 195028

Re: OpenMW 0.48.0

Ok, flickering still occurring. I hesitate to make a bug report, not knowing if this is an addressed issue already. The flicker only occurs on torch textures, not on any other light source. The area directly above the torch flickers when the torch first comes into view. Almost seems as if the smoke...
by psi29a
19 Jul 2023, 09:06
Forum: Organisation and Planning
Topic: OpenMW 0.48.0
Replies: 307
Views: 195028

Re: OpenMW 0.48.0

Release has been tagged.

Packagers, please PM your builds. :)
by psi29a
17 Jul 2023, 08:24
Forum: Editor Development
Topic: Extending the CS's scripting language
Replies: 5
Views: 2521

Re: Extending the CS's scripting language

If you mean by extending mwscript, we've had PRs and MRs that attempted this and we've closed them. You can read up on those if you want. We've concluded years ago to fossilize mwscript and not support mwse 1.0 additions. So if the intent was to help develop openmw further, just note it won't be acc...
by psi29a
16 Jul 2023, 09:50
Forum: Editor Development
Topic: Extending the CS's scripting language
Replies: 5
Views: 2521

Re: Extending the CS's scripting language

You're locked in because tes3mp or locked in because 0.48 isn't yet released? :)
by psi29a
13 Jul 2023, 13:02
Forum: Support
Topic: 0.47 / 0.49 Win 11 walking often slows down
Replies: 7
Views: 1128

Re: 0.47 / 0.49 Win 11 walking often slows down

I did some searching, it seems people with controllers are experiencing this across a lot of games: https://www.google.com/search?q=analog+controller+causing+lag&oq=analog+controller+causing+lag&gs_lcrp=EgZjaHJvbWUyBggAEEUYOTIHCAEQIRigAdIBCDYxNTZqMGo3qAIAsAIA&sourceid=chrome&ie=UTF-8...
by psi29a
13 Jul 2023, 09:08
Forum: Support
Topic: 0.47 / 0.49 Win 11 walking often slows down
Replies: 7
Views: 1128

Re: 0.47 / 0.49 Win 11 walking often slows down

Press F3 a few times to get telemetry data and see what spikes. If you can , record it for us please? :) Ok, still not in a good position to record, but it seems like it's not happening if I use the D-pad on my Xbox controller, only the stick. Interesting to note. Oh... that's is interesting. Possi...
by psi29a
13 Jul 2023, 09:07
Forum: Support
Topic: fatal error OpenMW 0.48
Replies: 3
Views: 1227

Re: fatal error OpenMW 0.48

wait for RC 12.1 :)
by psi29a
13 Jul 2023, 09:06
Forum: Organisation and Planning
Topic: OpenMW 0.48.0
Replies: 307
Views: 195028

Re: OpenMW 0.48.0

Yes, macOS. Definitely was a freeze. The menu locked up completely and I was unable to do anything. I am not sure about earlier RCs for 0.48 but this was not an issue with 0.47 at all. Is there a crash dump for macOS? I was going to try RC12, but can download 11.1 again to try and re-create the iss...
by psi29a
13 Jul 2023, 09:04
Forum: Organisation and Planning
Topic: OpenMW 0.48.0
Replies: 307
Views: 195028

Re: OpenMW 0.48.0

commit 3b669c2b02e71e07a1cad6a4558f575608974a4e (HEAD -> openmw-48, tag: openmw-48-rc12.1, origin/openmw-48) Merge: 0a593c4741 33884dba30 Author: psi29a <psi29a@gmail.com> Date: Thu Jul 13 08:01:35 2023 +0000 Merge branch 'nsaids-for-shared-memory-structs-48' into 'openmw-48' Share the dump directo...
by psi29a
08 Jul 2023, 14:40
Forum: Organisation and Planning
Topic: OpenMW 0.48.0
Replies: 307
Views: 195028

Re: OpenMW 0.48.0

Last minute changes in openmw-48 branch: * windows dumps are predictable directory * macos target 11 as 10.15 is EoL openmw-48-rc12: commit 0a593c47419654338b8aba69c3f081b8306e3d38 (HEAD -> openmw-48, tag: openmw-48-rc12 macos arm64 (m1) https://mega.nz/file/WdlhQJZQ#JRQcJM9roRkgfj819Au8TO5b8Z3uzu-u...