Search found 2558 matches

by AnyOldName3
09 Jul 2020, 00:38
Forum: Support
Topic: [Resolved] Clicking anything loads my last save :\
Replies: 2
Views: 1303

Re: [Resolved] Clicking anything loads my last save :\

It's probably better to reply to this post than to edit it a bazillion times. Replies are more visible, and because your post count is low, each time you make an edit the whole thing is hidden until a moderator approves it in case you were secretly a spambot all along and edited in an advert for fak...
by AnyOldName3
08 Jul 2020, 22:54
Forum: Support
Topic: Change Master Dependecy
Replies: 2
Views: 1287

Re: Change Master Dependecy

You shouldn't really be converting mods to .omwgame as it's not quite the same as ESM. An ESM is effectively an ESP that other ESPs can depend on, whereas an omwgame is supposed to be a game. An omwaddon can always depend on another omwaddon, so you should convert your mods to that.
by AnyOldName3
06 Jul 2020, 15:29
Forum: General
Topic: OpenMW and Vortex mod manager
Replies: 2
Views: 5364

Re: OpenMW and Vortex mod manager

I don't have a single positive thing to say about Vortex as it disagrees with me and never does anything slightly close to what I expect it to when I press a button, so I'm not able to recommend it. However, it should work as well with OpenMW as it works with anything else. You'll miss out on certai...
by AnyOldName3
05 Jul 2020, 23:50
Forum: General
Topic: OpenMW installation guide
Replies: 12
Views: 48478

Re: OpenMW installation guide

What specifically is your OneDrive issue? OpenMW's supposed to work if you've got your Documents folder in OneDrive (as that's the default for Windows 10, so it'd be pretty crap if we couldn't cope with that). You should probably create a new thread to discuss your specific problem as this one was d...
by AnyOldName3
01 Jul 2020, 13:26
Forum: General
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 136
Views: 88682

Re: OpenGEX as .Nif alternative for OpenMW

When we actually have stuff in master that uses the other plugins, we can just build those plugins in the OSG we provide for Windows/in our PPA etc. That'll cover it for most people.
by AnyOldName3
29 Jun 2020, 15:17
Forum: Support
Topic: .46 crash on launch
Replies: 2
Views: 1784

Re: .46 crash on launch

Boost usually can work with OneDrive. It would be pretty bad if it couldn't work with the default Documents location on Windows for the last five years.
by AnyOldName3
25 Jun 2020, 02:42
Forum: Support
Topic: NPCs don't have eyes
Replies: 6
Views: 2509

Re: NPCs don't have eyes

cc9cii wrote: 24 Jun 2020, 21:49 Anything interesting in openmw.log or ogre.log? Look for "error", "Error", "Exception", etc. The logs are in C:\Users\TheWyGuy\Documents\My Games\OpenMW or /home/thewyguy/.config/openmw
The Ogre log died when we removed Ogre. OSG doesn't have a separate log.
by AnyOldName3
25 Jun 2020, 02:41
Forum: General
Topic: Observations on 0.46.0
Replies: 5
Views: 5064

Re: Observations on 0.46.0

It's one of the maybe-try-this-in-the-future ideas on our issue tracker.
by AnyOldName3
24 Jun 2020, 12:06
Forum: Off Topic
Topic: Lysol's normal mapped texture packs
Replies: 277
Views: 177230

Re: Lysol's normal mapped texture packs

I'm not 100% sure it helps much to atlass things explicitly now object paging is a thing, or at least hopefully it won't once active grid paging is sorted out.
by AnyOldName3
23 Jun 2020, 12:14
Forum: Feature Requests and Suggestions
Topic: Sun damage tweaks
Replies: 18
Views: 8684

Re: Sun damage tweaks

It didn't show includes for me when I was setting it up. Maybe you've got an environment variable or something set that's making CMake be more verbose.