Search found 2558 matches
- 09 Jul 2020, 00:38
- Forum: Support
- Topic: [Resolved] Clicking anything loads my last save :\
- Replies: 2
- Views: 1303
Re: [Resolved] Clicking anything loads my last save :\
It's probably better to reply to this post than to edit it a bazillion times. Replies are more visible, and because your post count is low, each time you make an edit the whole thing is hidden until a moderator approves it in case you were secretly a spambot all along and edited in an advert for fak...
- 08 Jul 2020, 22:54
- Forum: Support
- Topic: Change Master Dependecy
- Replies: 2
- Views: 1287
Re: Change Master Dependecy
You shouldn't really be converting mods to .omwgame as it's not quite the same as ESM. An ESM is effectively an ESP that other ESPs can depend on, whereas an omwgame is supposed to be a game. An omwaddon can always depend on another omwaddon, so you should convert your mods to that.
- 06 Jul 2020, 15:29
- Forum: General
- Topic: OpenMW and Vortex mod manager
- Replies: 2
- Views: 5364
Re: OpenMW and Vortex mod manager
I don't have a single positive thing to say about Vortex as it disagrees with me and never does anything slightly close to what I expect it to when I press a button, so I'm not able to recommend it. However, it should work as well with OpenMW as it works with anything else. You'll miss out on certai...
- 05 Jul 2020, 23:50
- Forum: General
- Topic: OpenMW installation guide
- Replies: 12
- Views: 48478
Re: OpenMW installation guide
What specifically is your OneDrive issue? OpenMW's supposed to work if you've got your Documents folder in OneDrive (as that's the default for Windows 10, so it'd be pretty crap if we couldn't cope with that). You should probably create a new thread to discuss your specific problem as this one was d...
- 01 Jul 2020, 13:26
- Forum: General
- Topic: OpenGEX as .Nif alternative for OpenMW
- Replies: 136
- Views: 88682
Re: OpenGEX as .Nif alternative for OpenMW
When we actually have stuff in master that uses the other plugins, we can just build those plugins in the OSG we provide for Windows/in our PPA etc. That'll cover it for most people.
- 29 Jun 2020, 15:17
- Forum: Support
- Topic: .46 crash on launch
- Replies: 2
- Views: 1784
Re: .46 crash on launch
Boost usually can work with OneDrive. It would be pretty bad if it couldn't work with the default Documents location on Windows for the last five years.
- 25 Jun 2020, 02:42
- Forum: Support
- Topic: NPCs don't have eyes
- Replies: 6
- Views: 2509
- 25 Jun 2020, 02:41
- Forum: General
- Topic: Observations on 0.46.0
- Replies: 5
- Views: 5064
Re: Observations on 0.46.0
It's one of the maybe-try-this-in-the-future ideas on our issue tracker.
- 24 Jun 2020, 12:06
- Forum: Off Topic
- Topic: Lysol's normal mapped texture packs
- Replies: 277
- Views: 177230
Re: Lysol's normal mapped texture packs
I'm not 100% sure it helps much to atlass things explicitly now object paging is a thing, or at least hopefully it won't once active grid paging is sorted out.
- 23 Jun 2020, 12:14
- Forum: Feature Requests and Suggestions
- Topic: Sun damage tweaks
- Replies: 18
- Views: 8684
Re: Sun damage tweaks
It didn't show includes for me when I was setting it up. Maybe you've got an environment variable or something set that's making CMake be more verbose.