Search found 45 matches

by ptmikheev
24 Jun 2020, 23:34
Forum: Feature Requests and Suggestions
Topic: Better preview mode
Replies: 6
Views: 2414

Better preview mode

I am working on an alternative for the preview mode. Currently player can switch to preview mode by pressing TAB for half a second. Then camera jumps to the position from the previous preview. I've removed the delay and the camera jump. It becomes almost the same as in Skyrim, but player should hold...
by ptmikheev
24 Jun 2020, 08:48
Forum: Join the team
Topic: Application with a new feature: ptmikheev
Replies: 38
Views: 13133

Re: Application with a new feature: ptmikheev

FargothUr wrote:
24 Jun 2020, 07:27
Would it be possible to also include a vertical offset setting (over shoulder vertical offset)?
What I'm thinking of is keeping the camera above head even when I put the weapon away.
OK, I will add it.
by ptmikheev
23 Jun 2020, 22:59
Forum: Join the team
Topic: Application with a new feature: ptmikheev
Replies: 38
Views: 13133

Re: Application with a new feature: ptmikheev

Thanks! I have a question though. It's not a major issue or something like that but would it be possible to implement an option to have the combat camera mode all the time? I don't mind the over the shoulder view but I'd prefer if the camera didn't change. You can set "view over shoulder" to false i...
by ptmikheev
22 Jun 2020, 19:15
Forum: Feature Requests and Suggestions
Topic: Swimming without diving. Feedback required.
Replies: 2
Views: 1380

Re: Swimming without diving. Feedback required.

This looks good. I don't think later Bethesda games had special handling for this (will check later) but it wasn't great, and this seems like an improvement without fundamentally changing the swim mechanic. I'd need to try it for myself to be sure, of course... ;) The "water cut" feature can actual...
by ptmikheev
18 Jun 2020, 01:32
Forum: Feature Requests and Suggestions
Topic: Swimming without diving. Feedback required.
Replies: 2
Views: 1380

Swimming without diving. Feedback required.

I am experimenting with swimming and need feedback. Swimming in third person mode currently has disadvantages: a) If camera is above water (i.e. player wants to see where he goes) then it is pointed a bit down and character goes deeper and deeper when moving forward. The only way to swim on the surf...
by ptmikheev
14 Jun 2020, 20:44
Forum: Join the team
Topic: Application with a new feature: ptmikheev
Replies: 38
Views: 13133

Re: Application with a new feature: ptmikheev

For future reference, I've recorded a number of videos so you can observe the behavior of later games. Fallout 4 is typically a more refined version of Skyrim, with some additional animations and smoothing, but some are not applicable in Morrowind (yet) due to lack of animation support. I hope you ...
by ptmikheev
12 Jun 2020, 20:50
Forum: Join the team
Topic: Application with a new feature: ptmikheev
Replies: 38
Views: 13133

Re: Application with a new feature: ptmikheev

Thanks! I am very glad to see that my work is appreciated. Are you going to implement the ability to adjust the horizontal offset? So that you can specify the offset value in settings.cfg. OK, I will do it. Then the option "third person view mode" will be replaced with the following two: [Camera] vi...
by ptmikheev
10 Jun 2020, 20:07
Forum: Join the team
Topic: Application with a new feature: ptmikheev
Replies: 38
Views: 13133

Re: Application with a new feature: ptmikheev

Throw up a MR when you're ready. 8-) Done! https://gitlab.com/OpenMW/openmw/-/merge_requests/219 Looks like vanilla animations were optimised for your approach after all. Next-level anticipation by Bethesda to create their animations with OpenMW in mind... To be honest I've replaced vanilla animati...
by ptmikheev
08 Jun 2020, 00:30
Forum: Join the team
Topic: Application with a new feature: ptmikheev
Replies: 38
Views: 13133

Re: Application with a new feature: ptmikheev

An update. View and movement became even more similar to Skyrim. I've implemented what Chris mentioned . I.e. no hacks with camera angle. Character always looks in the same direction as camera. Only lower body is fully rotated to the movement direction. Third person camera behaviour - In non-combat ...
by ptmikheev
04 Jun 2020, 19:57
Forum: Join the team
Topic: Application with a new feature: ptmikheev
Replies: 38
Views: 13133

Re: Application with a new feature: ptmikheev

4) Additional animations (long-term task) Add support of custom animations for each of the 8 movement directions. It may also depend on weapon type. Then prepare an animation pack (probably converted from skyrim) and release it as a mod. It is not hard to add support for several new animation group...