Search found 193 matches

by mojoswagger1980
06 Oct 2018, 22:40
Forum: Other Forks and Ports
Topic: Android Crash (simple fix)
Replies: 25
Views: 5058

Re: Android Crash (simple fix)

Just in case try this settings ⬇ small feature culling = true small feature culling pixel size = 16.0 exterior cell load distance = 1 preload instances = true preload cell cache min = 7 preload cell cache max = 7 preload cell expiry delay = 5 prediction time = 1 cache expiry delay = 5 target framer...
by mojoswagger1980
06 Oct 2018, 22:29
Forum: Other Forks and Ports
Topic: OpenNuka
Replies: 67
Views: 9989

Re: OpenNuka

. I doubt OpenMw would have went anywhere if it didnt go public already functional . What does this even mean? OpenMW didn't just pop into existence already functional... it meant to say alot of time and effort went into the project prior to its public release and if it hadnt then it most likely wo...
by mojoswagger1980
05 Oct 2018, 18:11
Forum: Other Forks and Ports
Topic: Water not display.
Replies: 7
Views: 1029

Re: Water not display.

No bro i dont have any shaders on. This is the first trick i try change in game option but if i put shader ON nothing change exept if i put reflection ON in the same time. In this case the water become Withe. Thank you anyway because you try to help ! Hmm i have white water only on gles1. Admitably...
by mojoswagger1980
05 Oct 2018, 18:00
Forum: Other Forks and Ports
Topic: Android spell delete?
Replies: 4
Views: 964

Re: Android spell delete?

Anyone know how to remove spells from the spellbook? Mines getting cluttered. Tried console command removespell, didnt seem to work, maybe syntax is wrong or something. I had the basic leveitate i was going to delete, typed in removespell Levitate and got an error. Thanks for any help with this, it...
by mojoswagger1980
04 Oct 2018, 19:37
Forum: Other Forks and Ports
Topic: Android Crash (simple fix)
Replies: 25
Views: 5058

Re: Android Crash (simple fix)

Im using the GOTY edition. I tried the steam version but i was having issues. I noticed in the log it gave me alot of weather errors after loading tribunal. I will try to copy the files again. (Steam and GOTY and maybe even GoG) see of that helps. Perhaps there was a corruption while copying. Ok wa...
by mojoswagger1980
04 Oct 2018, 19:31
Forum: Other Forks and Ports
Topic: Android Crash (simple fix)
Replies: 25
Views: 5058

Re: Android Crash (simple fix)

Hi again. I looked up your phone hoping it was hardware but it isnt, that phones newer than mine actually. other than being rated to record/stream video at 30fps (so is mine, i think most are) i dont see any problems. That leaves game version/android version. Your log indicates the same ....its does...
by mojoswagger1980
04 Oct 2018, 11:49
Forum: Other Forks and Ports
Topic: Android Crash (simple fix)
Replies: 25
Views: 5058

Re: Android Crash (simple fix)

I have tried enabling and disabling cell preloads. With it disabled it crashes when i enter interiors as well as exit (with it enabled i can go inside just not back outside) I have tried increasing min cache size and lowing preload distance. Still everytime i enter then exit or if i wonder to far f...
by mojoswagger1980
04 Oct 2018, 11:38
Forum: Other Forks and Ports
Topic: Android Crash (simple fix)
Replies: 25
Views: 5058

Re: Android Crash (simple fix)

Hi, Try disabling preload instances. Try setting your max framerate to 60 via settings.cfg(not target framerate tyere are 2 settings) and oiie tye guy above me said lower your maximum expiry cache. i personally thought it improved framerate not messing with the loading distance. The problem being yo...
by mojoswagger1980
04 Oct 2018, 11:13
Forum: Other Forks and Ports
Topic: Water not display.
Replies: 7
Views: 1029

Re: Water not display.

Glesv2 Missing Textures 2 Img ⬇ https://ibb.co/fHUkBx https://ibb.co/c8DCrx Glesv1 No water display 1 Img ⬇ https://ibb.co/inGnPH Water display if i look down 1 Img ⬇ https://ibb.co/htUwJc Glesv1 modify openmw.cfg (All Land Fog Lines - Values set to 0) Located here ➡ com.libopenmw.openmw/config/ope...
by mojoswagger1980
04 Oct 2018, 11:07
Forum: Other Forks and Ports
Topic: OpenNuka
Replies: 67
Views: 9989

Re: OpenNuka

The amount of time involved in doing this would almost mandate you merge with one of the other groups attempting an openOblivion fork. You would think they would all get together on this but its hard to get support for somthing in the concept phase. I doubt OpenMw would have went anywhere if it didn...