Search found 216 matches

by Jemolk
19 Dec 2017, 01:03
Forum: Off Topic
Topic: FCC Repeals Net Neutrality.
Replies: 33
Views: 8986

Re: FCC Repeals Net Neutrality.

They can block, throttle or change anything they want now. For example, if a bill was created to bring back Net Neutrality, it would be completely fine for an ISP to make it seem as if it didn't exist to anyone using their services. Also, in the rare parts of the US where there's a choice of ISP, i...
by Jemolk
19 Dec 2017, 00:52
Forum: Feature Requests and Suggestions
Topic: Undo the alleged MCP "fix" for Absorb spell reflection
Replies: 63
Views: 23597

Re: Undo the alleged MCP "fix" for Absorb spell reflection

How about a spell like this? Drain magicka to 1. Restore 1 magicka. This way you get 100% magicka and restore it. Okay, sure...Doesn't work if you have more than 101 Magicka though. Yeah, okay, you could make a version that restores more...Doesn't work if you have more than 200 then. IOW, worthless...
by Jemolk
18 Dec 2017, 06:12
Forum: Feature Requests and Suggestions
Topic: Undo the alleged MCP "fix" for Absorb spell reflection
Replies: 63
Views: 23597

Undo the alleged MCP "fix" for Absorb spell reflection

In the vanilla game, when an absorb spell, say, Absorb Health, is reflected, it has you absorb health from yourself, so no change and nothing lost. The MCP has an exceptionally annoying "fix" for this behavior toggled on by default and located under bug fixes. The "fix" makes it so that when an abso...
by Jemolk
13 Dec 2017, 23:38
Forum: Support
Topic: Xbox 360 controller on Linux Mint
Replies: 1
Views: 806

Re: Xbox 360 controller on Linux Mint

This isn't just a problem for OpenMW. My Xbox 360 controllers work exactly nowhere on Mint outside of Wine. It's honestly rather ridiculous, and I can't find any source for why this could be or how to fix it, either. The only answer I can come up with is that the specific controller I'm trying to us...
by Jemolk
11 Dec 2017, 17:42
Forum: General
Topic: Two bug reports on reddit
Replies: 21
Views: 7121

Re: Two bug reports on reddit

I honestly never even would have noticed that, since I've always used Talrivian's State-Based HP (the mod linked above). In all honesty, if birthsign bonuses are treated as base attribute changes rather than fortifications, that makes those signs seem much less worthwhile to me, since then you waste...
by Jemolk
05 Dec 2017, 05:20
Forum: Organisation and Planning
Topic: OpenMW 0.43.0
Replies: 260
Views: 78732

Re: OpenMW 0.43.0

akortunov wrote:
05 Dec 2017, 04:59
"some gameplay breaking bugs" are actually problems with MAO setup.
I see. That would explain why I couldn't reproduce them.
by Jemolk
05 Dec 2017, 05:01
Forum: Organisation and Planning
Topic: OpenMW 0.43.0
Replies: 260
Views: 78732

Re: OpenMW 0.43.0

sakuramboo wrote:
05 Dec 2017, 04:24
And there's some gameplay breaking bugs in 0.43. :(

https://www.youtube.com/watch?v=8TqFG0rxEBY
That is...extremely bizarre. Let me see if I can reproduce it.
by Jemolk
04 Dec 2017, 19:52
Forum: Organisation and Planning
Topic: OpenMW 0.43.0
Replies: 260
Views: 78732

Re: OpenMW 0.43.0

Imperial Presence (Warning: Dropping reference to imperial guard (invalid content file link)) Less Generic NPCS - Tel Uvirith (ESM Error: String table overflow File: I:\Mods\Less Generic NPCS\LGNPC_TelUvirith.esp Record: SCPT Subrecord: SCVR Offset: 0x116e0) Huh. Been using these two (installed Ope...
by Jemolk
04 Dec 2017, 02:58
Forum: Organisation and Planning
Topic: OpenMW 0.43.0
Replies: 260
Views: 78732

Re: OpenMW 0.43.0

Is this like, "when I run OpenMW my keyboard melts into a puddle on my desk" or is this like "button 57 on my Wingmaster Thrust 4000 doesn't have support for its heat-sensor alternate input"? hilarious request for details is hilarious Agreed. However, this part: 2.0.5: - By default the click raisin...
by Jemolk
17 Nov 2017, 19:32
Forum: Mod Compatibility
Topic: Fixes for Uvirith's Legacy
Replies: 33
Views: 11488

Re: Fixes for Uvirith's Legacy

I am not sure if this is OpenMW specific, but opening the alchemy table while having a secretmaster's pestle and mortar in your inventory makes master's pestle and mortar appear in the table. And not just one, but a whole lot of them. This can go to ridiculous proportions, I first noticed this when...