Search found 689 matches

by akortunov
23 May 2020, 06:26
Forum: Support
Topic: spell works in Morrowind, not in OpenMW
Replies: 1
Views: 202

Re: spell works in Morrowind, not in OpenMW

Create a bugreport and attach a savegame to reproduce the bug.
by akortunov
21 May 2020, 14:50
Forum: General
Topic: Huge FPS drop in Onnissiralis Shrine
Replies: 14
Views: 868

Re: Huge FPS drop in Onnissiralis Shrine

Oknoye wrote:
21 May 2020, 14:48
Was it slow for you?
About 5 minutes to download your save.
by akortunov
21 May 2020, 14:29
Forum: General
Topic: Huge FPS drop in Onnissiralis Shrine
Replies: 14
Views: 868

Re: Huge FPS drop in Onnissiralis Shrine

Oknoye wrote:
21 May 2020, 13:19
but why is megaup not reliable enough and why should I compress even if it doesn't make much difference in size?
1. It has very low download speed (< 0.1MB/sec).
2. Users complain about possible virus links.
by akortunov
21 May 2020, 08:14
Forum: General
Topic: Huge FPS drop in Onnissiralis Shrine
Replies: 14
Views: 868

Re: Huge FPS drop in Onnissiralis Shrine

Is there a savegame with the same character, when you did not visit a buggy cell yet? The next step would be to catch a moment when his rotation becomes NaN. Also for future reference: please compress your saves and upload them to more reliable storage (such as Dropbox, Google Drive or Yandex.Disk),...
by akortunov
21 May 2020, 07:22
Forum: General
Topic: Huge FPS drop in Onnissiralis Shrine
Replies: 14
Views: 868

Re: Huge FPS drop in Onnissiralis Shrine

Yes, it should help.
By the way, the issue is with the "ernard genis" NPC (his rotation is NaN for some reason), and it does not seem to be a regression (at least, this bug is present in attached save even in 0.45).
by akortunov
19 May 2020, 07:59
Forum: General
Topic: Huge FPS drop in Onnissiralis Shrine
Replies: 14
Views: 868

Re: Huge FPS drop in Onnissiralis Shrine

Oknoye wrote:
18 May 2020, 21:00
Somehow it seems that it only lags for this particular character. Could it be caused by a specific item or spell effect?
Maybe. Do you have a savegame where this bug is stable-reproducable?
by akortunov
19 May 2020, 07:15
Forum: Support
Topic: Some errors with variables...
Replies: 5
Views: 293

Re: Some errors with variables...

Exterminans wrote:
18 May 2020, 19:27
some fix??
Open mentioned script via editor and fix syntax error (I suppose the cmPCAlign variable was not declared).
by akortunov
18 May 2020, 12:32
Forum: Support
Topic: OpenMW Arch Linux ARM Build
Replies: 25
Views: 1982

Re: OpenMW Arch Linux ARM Build

It makes no sense for disableShadowsForStateSet to do anything at all when shadows are disabled, so it should just return when !mEnableShadows. From what I can tell, disableShadowsForStateSet() is supposed to make affected object (e.g. minimap, sky, water reflection and refraction textures) to do n...
by akortunov
12 May 2020, 15:20
Forum: Support
Topic: OpenMW Arch Linux ARM Build
Replies: 25
Views: 1982

Re: OpenMW Arch Linux ARM Build

icecream95 wrote:
12 May 2020, 03:56
This has now been fixed, so if you compile the latest git version of Mesa everything will look normal.
Is there a reference to issue description and patch? Do you refer this one? Can it be useful for Android as well?