Search found 683 matches
- 24 Aug 2016, 08:06
- Forum: General
- Topic: OpenGEX as .Nif alternative for OpenMW
- Replies: 72
- Views: 25760
More modelling support is always nice, however since OpenMW already has support of .osg mesh file format native to OpenSceneGraph isn't it more effective to just use this at least until after 1.0?
- 19 Aug 2016, 21:26
- Forum: Off Topic
- Topic: Lysol's normal mapped texture packs
- Replies: 267
- Views: 72427
Welp, I guess lysol's passion has captured his PC to play Pokemon Go.I'll upload it [Imperial architecture retexture] again today [8 of August]. Just need to wait until my wife is done with that computer...
It works as intended. At least it did in April, and I don't think Wine has any regressions concerning this matter.johndh wrote:I've gotten NifSkope to run on Wine to the extent that it opens and can load a model, but I don't know enough about how to use it to verify if any other features work properly.
- 08 Aug 2016, 03:30
- Forum: Organisation and Planning
- Topic: Discussion - OpenMW video updates
- Replies: 22
- Views: 7703
Hm... about parallax. Its effect definitely should look different on this texture in lysol's pack, I swear. edited: I tested that old variant for bugreport. 1. heightmap is crap 2. In OpenMW 0.39.0 it looks more flat. :roll: edit2: kinda shitty comparison: 0.39 and 0.40 So there is difference. Altho...