Search found 1406 matches

by AnyOldName3
30 Jun 2019, 14:32
Forum: General Development
Topic: Shadows
Replies: 310
Views: 62771

Re: Shadows

Just enable shadows, or other settings like object shadows?
by AnyOldName3
28 Jun 2019, 23:11
Forum: Support
Topic: Quest breaking cell interior draw distance bug
Replies: 5
Views: 681

Re: Quest breaking cell interior draw distance bug

If you upload a save and give specific reproduction steps with a description of exactly what should and shouldn't happen, someone else might be able to try it.
by AnyOldName3
28 Jun 2019, 14:29
Forum: Support
Topic: Quest breaking cell interior draw distance bug
Replies: 5
Views: 681

Re: Quest breaking cell interior draw distance bug

Someone needs to replicate this on a desktop version of OpenMW or we'll have to declare it Android-specific, and then it'll just end up in the huge pile of Android-specific bugs that happen because only one person works on Android. You should be able to copy your save across to a computer and try it...
by AnyOldName3
28 Jun 2019, 14:26
Forum: Feature Requests and Suggestions
Topic: Suggestion: Discord server
Replies: 21
Views: 2425

Re: Suggestion: Discord server

Sure. Also, while we're on the not-yelling, let's change all of our camel-case variable names to lowercase, because it's much more calming to read thevariablethatgovernswhetherornotwedothethingthatweonlydosometimes when there are no word boundaries being yelled. :D
by AnyOldName3
27 Jun 2019, 22:12
Forum: General
Topic: The Friendly Neighborhood Systems Analyst Asks: Please Take this Survey!
Replies: 29
Views: 2944

Re: The Friendly Neighborhood Systems Analyst Asks: Please Take this Survey!

We're definitely not going to become as flexible as Godot or Unity - both of those aim to be general-purpose game engines, and we're never going to be able to compete with them directly at that. Why would you create a new sidescrolling platformer in some hypothetical future version of OpenMW when a ...
by AnyOldName3
27 Jun 2019, 13:27
Forum: General
Topic: The Friendly Neighborhood Systems Analyst Asks: Please Take this Survey!
Replies: 29
Views: 2944

Re: The Friendly Neighborhood Systems Analyst Asks: Please Take this Survey!

If mods are broken, that's because the engine is broken, not because they've not been ported. The only exceptions are mods that rely on engine extensions like MWSE, MCP or MGE XE, and we can't do anything about those until both the engine and the editor are post-1.0.
by AnyOldName3
27 Jun 2019, 13:25
Forum: Feature Requests and Suggestions
Topic: Suggestion: Discord server
Replies: 21
Views: 2425

Re: Suggestion: Discord server

Image

We obviously can't use Matrix if I can't have capital letters. :x
by AnyOldName3
27 Jun 2019, 02:10
Forum: General
Topic: The Friendly Neighborhood Systems Analyst Asks: Please Take this Survey!
Replies: 29
Views: 2944

Re: The Friendly Neighborhood Systems Analyst Asks: Please Take this Survey!

We can technically have OpenMW 1.0 without the CS being ready, but need the CS to be ready before we start dehardcoding things, so it's not necessarily going to be delayed, but none of the fun stuff can happen until the CS is done.
by AnyOldName3
27 Jun 2019, 02:07
Forum: Feature Requests and Suggestions
Topic: Suggestion: Discord server
Replies: 21
Views: 2425

Re: Suggestion: Discord server

That seems to have been just Matrix the website, not Matrix the thing.
by AnyOldName3
23 Jun 2019, 16:59
Forum: Feature Requests and Suggestions
Topic: Suggestion: Discord server
Replies: 21
Views: 2425

Re: Suggestion: Discord server

To expand further, we don't publicise it as we don't want to be seen to be promoting a piece of proprietary software. We have IRC, too, but unfortunately, it isn't as feature-rich.