Search found 1478 matches

by AnyOldName3
17 Oct 2019, 12:16
Forum: General Development
Topic: Change to stl::filesystem from Boost::filesystem
Replies: 22
Views: 1350

Re: Change to stl::filesystem from Boost::filesystem

It was going to be 'the thing' that tipped OSG from 3.x to 4.x, but that was before VSG was announced, so it may never happen. VSG is C++ 17, though, so potentially that'll make Robert passionately anti-pre-11 C++.
by AnyOldName3
16 Oct 2019, 01:13
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 397
Views: 59734

Re: Android part 2

There are a few possible solutions, but they're complicated if we want to do them without introducing major problems.
by AnyOldName3
15 Oct 2019, 14:12
Forum: General Development
Topic: Change to stl::filesystem from Boost::filesystem
Replies: 22
Views: 1350

Re: Change to stl::filesystem from Boost::filesystem

Also, I saw the original C++14 PR had been closed, and that was what showed up on Google, and wasn't aware there was a second one. It's good to know that we're relatively up to date. I'm still wanting OSG to switch to C++11 so I can get rid of a footgun that causes undefined behaviour in a way that ...
by AnyOldName3
15 Oct 2019, 13:14
Forum: General Development
Topic: Mac user reporting problem
Replies: 1
Views: 133

Re: Mac user reporting problem

The links for Mac go to the right places when I click them, so the issue is probably that he's clicking the wrong thing or isn't in the right place.
by AnyOldName3
15 Oct 2019, 00:33
Forum: General Development
Topic: Change to stl::filesystem from Boost::filesystem
Replies: 22
Views: 1350

Re: Change to stl::filesystem from Boost::filesystem

There are still OSes out there that are fairly major, are still supported, and don't properly support new C++ versions. Back when we were discussing upgrading to C++14 a couple of years ago, it was pointed out that Ubuntu 14.04 LTS was still in its support period, but you had to install GCC from a t...
by AnyOldName3
14 Oct 2019, 22:51
Forum: General Development
Topic: Change to stl::filesystem from Boost::filesystem
Replies: 22
Views: 1350

Re: Change to stl::filesystem from Boost::filesystem

We're still on C++11. There are good reasons why we'd want to switch to C++17 (getting std::filesystem is one of the big ones) but there are reasons not to, too.
by AnyOldName3
14 Oct 2019, 19:37
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 397
Views: 59734

Re: Android part 2

We don't do occlusion culling, just view frustum culling. Excessive draw calls are a problem on the PC, too.
by AnyOldName3
04 Oct 2019, 00:02
Forum: Organisation and Planning
Topic: GUI Overhaul
Replies: 12
Views: 1764

Re: GUI Overhaul

It was me who said Dear ImGui (although I initially spelled it wrong and left our the Dear part because no one ever includes the Dear part), but I no longer think it's suitable - I don't think it can do things like clicking and dragging a component around like the inventory needs, and xyz said the p...
by AnyOldName3
03 Oct 2019, 13:04
Forum: Mod Compatibility
Topic: What's causing these errors in Morrowind Rebirth?
Replies: 3
Views: 328

Re: What's causing these errors in Morrowind Rebirth?

It looks like you've got two mods that edit the land height in the same cell, and the mod that loses the conflict also edits neighbouring cells, so you're seeing some of one mod's changes and some of another's. I'd check all your mods to see if any are supposed to be incompatible with each other wit...