Search found 145 matches

by Loriel
10 Mar 2016, 09:46
Forum: Feature Requests and Suggestions
Topic: Change the numbering convention for the next release
Replies: 11
Views: 2911

Re: Change the numbering convention for the next release

The projects Main Page should be shouting something like: Main quest is 100% playable Tribunal and Bloodmoon are 100% playable All guild and temple quests are 100% playable Alll your favorite mods like XXXXX and YYYYY are 100% playable Advanced features like cell preloading and shaders are WIP (25%...
by Loriel
04 Mar 2016, 22:59
Forum: Organisation and Planning
Topic: [WIP] The Forgotten Release Commentaries
Replies: 98
Views: 23730

Re: [WIP] The Forgotten Release Commentaries

A few suggestions from a quick proofread of the text: Line 2: releaseof -> release of Line 2: "It does not only bring ..." suggest "It not only brings ..." Line 3: whooping -> whopping Line 14: "Our project is often mistaken to be ..." suggest "Our project is often mistakenly thought to be ..." Line...
by Loriel
16 Feb 2016, 16:12
Forum: General
Topic: a simple mod that doesn't work
Replies: 3
Views: 964

Re: a simple mod that doesn't work

In the same vain, how can I contact people who are testing out mods for OpenMW? I want to help. The wiki's mod status page is probably the best place to start - https://wiki.openmw.org/index.php?title=Mod_status Just pick a mod that hasn't been reported, test it, and add the results to the wiki. Or...
by Loriel
30 Oct 2015, 08:32
Forum: General
Topic: Game Creation
Replies: 11
Views: 3184

Re: Game Creation

I believe that is the main long-term aim of the project - providing a game engine on which users can build their own game. Running Morrowind successfully on OpenMW is merely a short-term target, and removing all the Bethesda content is desirable to avoid licence restrictions. See the "OpenMW Game Te...
by Loriel
27 Jul 2015, 15:09
Forum: Organisation and Planning
Topic: OpenMW Game Template
Replies: 198
Views: 59051

Re: OpenMW Game Template

I don't want to discourage the excellent work you are both doing, but it might be worth taking a moment to consider the scope of the Template project. Where should the Template end, and where should the Example Suite begin? In the initial post in this thread three areas were listed as immediate targ...
by Loriel
26 Jul 2015, 10:16
Forum: Organisation and Planning
Topic: OpenMW Game Template
Replies: 198
Views: 59051

Re: OpenMW Game Template

I do wonder though why it worked for Loriel. Loriel, did you have the fallback BSAs included? Did you see stars in the sky? Probably superseded by later posts, but: First attempt placed me in some Morrowind scenery. I therefore commented out the three bsas from the content entries in the config - M...
by Loriel
25 Jul 2015, 23:56
Forum: Organisation and Planning
Topic: OpenMW Game Template
Replies: 198
Views: 59051

Re: OpenMW Game Template

Appears to work correctly for me, using the OSG branch 0.36, on Windows 8.1.

New starts a new game, with no errors, though little to see or do - which I presume is the intention.

Loriel
by Loriel
23 Jul 2015, 16:07
Forum: Organisation and Planning
Topic: OpenMW Game Template
Replies: 198
Views: 59051

Re: OpenMW Game Template

Extending the search to CC licenced animations, this seems like a good starting point: http://www.freesoftwaremagazine.com/art ... on_project

Loriel
by Loriel
23 Jul 2015, 05:12
Forum: Organisation and Planning
Topic: OpenMW Game Template
Replies: 198
Views: 59051

Re: OpenMW Game Template

Any one have links to free (CC-BY / CC0 / Public Domain) assets we could use? Textures, Images, Sounds, Music and etc.? Some CC music links listed at http://www.makeuseof.com/tag/14-websites-to-find-free-creative-commons-music/ It also links to similar articles covering CC images Another list of CC...
by Loriel
12 Jul 2015, 09:10
Forum: General Development
Topic: Ashes of Apocalypse
Replies: 127
Views: 25680

Re: Ashes of Apocalypse

The question remains, does DR2 being CC-BY-NC-SA allow then for Bethesda's IP to be included or not? Per definition of their license? The answer isn't clear to me, but I believe probably not. I can't find any explicit terms for using Bethesda material, but I think it's covered implicitly in this: T...