Search found 384 matches

by Jyby
07 May 2017, 20:41
Forum: Off Topic
Topic: C vs C++
Replies: 72
Views: 12266

Re: C vs C++

Chris wrote:Like the C++ standard library
by Jyby
07 May 2017, 20:38
Forum: Organisation and Planning
Topic: OpenMW 0.42.0
Replies: 306
Views: 80898

Re: OpenMW 0.42.0

Big hearts have a big purpose for big accomplishments!
by Jyby
07 May 2017, 14:38
Forum: Support
Topic: (Solved) Why does Bloodmoon.esm require Tribunal.esm?
Replies: 7
Views: 2642

Re: Why does OpenMW make Bloodmoon.esm require Tribunal.esm?

I just chose to load only the Bloodmoon.esm. It seems to me like it should also be possible to do it in OpenMW. Did you chose this out of fear for the Dark Brotherhood? You can get them to stop attacking ya know. http://en.uesp.net/wiki/Tribunal:Dark_Brotherhood_Attacks Before I'd ever run it, I co...
by Jyby
07 May 2017, 14:31
Forum: Organisation and Planning
Topic: OpenMW 0.42.0
Replies: 306
Views: 80898

Re: OpenMW 0.42.0


Code: Select all

[size=200][heart][/heart][/size]
No big hearts :cry:
by Jyby
07 May 2017, 12:54
Forum: Off Topic
Topic: C vs C++
Replies: 72
Views: 12266

Re: C vs C++

@psi29a and @ezze You can turn off JIT compiling and create a binary directly. We do that for real-time / performance reasons at my company. One big difference is the lack of interactive interpreters for Java. Java can't run arbitrary lines of code (I'm sure you can find an example where I'm wrong)....
by Jyby
07 May 2017, 12:43
Forum: Infrastructure
Topic: Imgur images don't work on this site?
Replies: 3
Views: 1314

Re: Imgur images don't work on this site?

Thanks guy! :D

Pretzels for all!
by Jyby
07 May 2017, 03:34
Forum: Infrastructure
Topic: Imgur images don't work on this site?
Replies: 3
Views: 1314

Imgur images don't work on this site?

Anyone able to put this image in an image tag? http://imgur.com/a/YZpSa

I tried adding variations of jpg
by Jyby
07 May 2017, 03:33
Forum: Off Topic
Topic: C vs C++
Replies: 72
Views: 12266

Re: C vs C++

@raevol
Java is a compiled language
Image
by Jyby
07 May 2017, 03:14
Forum: Feature Requests and Suggestions
Topic: Varying view distance
Replies: 10
Views: 2892

Re: Varying view distance

I think you'd certainly connect this with weather, and wrap the whole feature under the term atmospheric adjusted distant land. If you haven't beaten the game the blight around Red Mountain should never clear up. Nor should you escape rain at usual levitating heights, thus your weather setting shoul...
by Jyby
07 May 2017, 02:53
Forum: Feature Requests and Suggestions
Topic: Official OpenMW developers museum mod
Replies: 5
Views: 1978

Re: Official OpenMW developers museum mod

I think the end includes a community built exhibit featuring us, our character, our credits. The end.