Search found 457 matches
- 19 Mar 2015, 06:53
- Forum: Feature Requests and Suggestions
- Topic: Cubic Splines
- Replies: 2
- Views: 2290
Cubic Splines
Project Aedra had a few videos using this technique which made the camera very cinematic. https://www.youtube.com/watch?v=FYrxDy4AXuA Modders and videographers would probably love a feature like this to make trailers more cinematic. Maybe mods could even use the camera effect to introduce boss battl...
- 19 Mar 2015, 06:43
- Forum: Join the team
- Topic: Video Recorder
- Replies: 29
- Views: 16045
Re: Video Recorder
@darkelfguy Wow. :shock: That is a huge amount of work. You're the Studs Terkel https://en.wikipedia.org/wiki/Studs_Terkel of the Morrowind community. I hope you keep up your work, even at a less frenetic pace. We want you to keep making videos for years to come. I clean my place while listening to ...
- 14 Mar 2015, 14:55
- Forum: Join the team
- Topic: Video Recorder
- Replies: 29
- Views: 16045
Re: Video Recorder
Thanks darkelfguy for posting on the forums. Really glad to have you joining the team. Maybe someday in there could be some monolithic Morrowind Channel that hosts OpenMW, Morrowind Showcases, Tamriel Rebuilt, Skyrim Home of the Nords, etc. Great to have you back Weirdsexy. Yeah, a joint 34, 35, 35....
- 21 Feb 2015, 02:54
- Forum: Organisation and Planning
- Topic: Crowdfunding
- Replies: 61
- Views: 40124
Re: Crowdfunding
I agree with Broken. It seems like Scrawl has difficulty getting funded until the end of the month. If we could get some new release videos out with a link to Scrawl's paypal, then I think he'd start getting more consistent funding.
- 09 Feb 2015, 14:50
- Forum: General Development
- Topic: Ogre 2.0 RC1 posted
- Replies: 45
- Views: 18676
Re: Ogre 2.0 RC1 posted
Which version will OpenMW be ported to, 2.0 or 2.1? It sounds like there are some big differences between 2.0 and 2.1. It would be great to get a future blog post about the decision making process.
- 15 Dec 2014, 05:21
- Forum: General
- Topic: Development update news
- Replies: 18
- Views: 24481
Re: Development update 1
Thanks for keeping us posted Scrawl and great work. I hope we can finish funding you for at least January's work as well. Starting from Friday I'll be out of communication until early January, but if need be I'll try to help you out with more pizzas.
- 14 Dec 2014, 04:07
- Forum: Organisation and Planning
- Topic: OpenMW 0.34.0
- Replies: 110
- Views: 59404
Re: OpenMW 0.34.0
@cc
Having a look on the roadmap for Ogre 2.0 Final the Ogre team will remove support for D3d9. Not sure how that might impact plans for dealing with the bug in question.
Having a look on the roadmap for Ogre 2.0 Final the Ogre team will remove support for D3d9. Not sure how that might impact plans for dealing with the bug in question.
- 14 Dec 2014, 02:04
- Forum: Off Topic
- Topic: Watercoloured Morrowind
- Replies: 5
- Views: 3144
Re: Watercoloured Morrowind
Thanks for the link. That's very cool.
- 13 Dec 2014, 13:11
- Forum: General
- Topic: Alpha blending problem
- Replies: 256
- Views: 105955
Re: Alpha blending problem
You mean like on google play?
- 13 Dec 2014, 09:34
- Forum: Organisation and Planning
- Topic: OpenMW 0.34.0
- Replies: 110
- Views: 59404
Re: OpenMW 0.34.0
@cc
This time I was able to select windowed mode. It did resize. The cursor was still visible, the music continued playing, but the screen went black and this error message popped up "OGRE EXCEPTION(3:RendingAPIException): Cannot reset device! in D3D9RenderWindow::reset at"
This time I was able to select windowed mode. It did resize. The cursor was still visible, the music continued playing, but the screen went black and this error message popped up "OGRE EXCEPTION(3:RendingAPIException): Cannot reset device! in D3D9RenderWindow::reset at"