Search found 424 matches
I took a look through the nexus link, and I did not see that this requires MWSE (which is definitely incompatible with openmw). This looks like it should work, however I can't confirm it without testing. If you choose to test this in openmw, let us know and we can update the openmw working modlist w...
- 16 May 2020, 16:16
- Forum: Support
- Topic: [Solved] Contruction Set Not Properly Saving My Edits
- Replies: 4
- Views: 835
Hi everyone. So I'm just trying to make a very simple change in the construction set. All I want to do is change the racial abilities of a custom race. I've done this before and it worked easily. But right now for some reason, even after saving the edits, nothing changes. When I go back to the cons...
- 10 May 2020, 15:59
- Forum: Example-Suite
- Topic: Using Wesnoth as a basis for Example Suite
- Replies: 7
- Views: 1335
While we are storming: An example suite makes me think of a demonstration of what the engine can do... Maybe make an example game that's actually a blend of genres, an aim to showcase everything that OpenMW can turn into.. Make something like a relatively small land mass, but with a wide variety of...
- 13 Apr 2020, 23:25
- Forum: General Development
- Topic: Default graphic settings to show improvement over vanilla engine
- Replies: 16
- Views: 2378
I think that this is a good idea - to show the difference in how openMW and vanilla Morrowind look side by side. I think it would be good to show off the graphics improvements that we have already, as well as do a little hype/cheerleading for openMW. I don't know if anyone is currently working on PR...
- 05 Apr 2020, 22:01
- Forum: Feature Requests and Suggestions
- Topic: Please bring back Fall Function
- Replies: 20
- Views: 2964
Hi, I'm trying to get OpenMW patched with the official 1.6 patch on a Mac. I was able to get the steam version of the game installed and running, everything is very smooth and I'm super excited to play Morrowind again! So a big thank you to everyone who put in work on this project. I had about a bi...
... the sort of traps where you walk over an unmarked 'pressure plate' type area on the floor and something bad happens, like a spell goes off in your face; a poisoned arrow shoots out of a slit in the wall; a trapdoor opens under your feet and you fall into a slaughterfish-infested pool, etc. Ther...
- 29 Feb 2020, 02:56
- Forum: Mod Compatibility
- Topic: Mods That Respect Morrowind
- Replies: 32
- Views: 5283
I seem to remember a similar thread about something like this a while back. Something like the "morrowind definitive mod list" post here . There are lore-friendly mods and non-lore friendly mods, and I don't know if even the vanilla mod community has a full list of what mods are on which side. While...