Search found 523 matches

by cc9cii
25 Feb 2014, 19:22
Forum: Organisation and Planning
Topic: OpenMW 0.29.0
Replies: 296
Views: 122696

Re: OpenMW 0.29.0

WeirdSexy wrote:Reporting in.

I'm very sorry but can make no guarantee that I will be able to make a release commentary until the end of next week. I'll sure as hell try.
At this rate of progress it may take longer than that to get 0.29 out ;)
by cc9cii
25 Feb 2014, 19:10
Forum: Organisation and Planning
Topic: OpenMW 0.29.0
Replies: 296
Views: 122696

Re: OpenMW 0.29.0

I've got both x64 and x32 on debugger. The 32bit one doesn't have any data in the buffer by the time encode() is called.

The 32bit one's world.screenshot() call does not produce a screenshot. Need to step through that one.
by cc9cii
25 Feb 2014, 18:43
Forum: Organisation and Planning
Topic: OpenMW 0.29.0
Replies: 296
Views: 122696

Re: OpenMW 0.29.0

Finally have a debug 32bit built. I may have been premature suspecting Ogre, although the crash is happening inside it. It dies during bulkPixelConversion() PixelBox convBox(pImgData->width, pImgData->height, 1, requiredFormat); if (requiredFormat != pImgData->format) { conversionRequired = true; //...
by cc9cii
24 Feb 2014, 21:57
Forum: Organisation and Planning
Topic: OpenMW 0.29.0
Replies: 296
Views: 122696

Re: OpenMW 0.29.0

Tried running ACE's 32bit one with a debugger - possibly an issue within Ogre. I can't tell much without symbols...

EDIT: not sure if the issue is related to this post, but I'll start from there and see where we end up
by cc9cii
24 Feb 2014, 20:26
Forum: Organisation and Planning
Topic: OpenMW 0.29.0
Replies: 296
Views: 122696

Re: OpenMW 0.29.0

I can try to replicate, but that will mean getting a setup to build a 32bit debug version. Might take a day or two.
by cc9cii
23 Feb 2014, 09:27
Forum: Support
Topic: Crash from pathfinding stuff
Replies: 11
Views: 6077

Re: Crash from pathfinding stuff

I've committed a workaround/solution here, it would be great if someone can review the code please.

EDIT: example

mRotate = true;

perhaps that shouldn't be set if mTargetAngle is unchanged?
by cc9cii
23 Feb 2014, 02:26
Forum: Infrastructure
Topic: Wiki update for Windows builds
Replies: 7
Views: 5377

Re: Wiki update for Windows builds

I've made some updates, feel free to correct any mistakes and/or reorganise for a better flow. Well, I wish you the best of luck in that. I never felt like trying to get ffmpeg compiled myself, I just used precompiled libraries for that. Debug build needed a lot of edits, but after all that a debug ...
by cc9cii
22 Feb 2014, 21:52
Forum: Organisation and Planning
Topic: OpenMW 0.29.0
Replies: 296
Views: 122696

Re: OpenMW 0.29.0

Okulo wrote: Does this site help?
Heh, I was half expecting to see "An Idiot's Guide" as I clicked the link :lol: Thanks for that.
by cc9cii
22 Feb 2014, 13:05
Forum: Organisation and Planning
Topic: OpenMW 0.29.0
Replies: 296
Views: 122696

Re: OpenMW 0.29.0

We normally don't accept patches in this form. Can you send a github pull request, please? Also, why the path change in prepareEngine? What does that fix? Not sure how do work with git, to be honest. I've been kinda figuring things out as I go along :oops: I did manage to fork the master branch but...
by cc9cii
22 Feb 2014, 12:39
Forum: General Development
Topic: Qt header inclusion convension
Replies: 2
Views: 1878

Re: Qt header inclusion convension

Right, thanks.