Search found 574 matches

by Tarius
14 Jan 2012, 01:19
Forum: Feature Requests and Suggestions
Topic: Quick Inventory Transfer
Replies: 2
Views: 1645

Quick Inventory Transfer

Someone mentioned this on the official forums that they would like a way to quickly move an item from a container/body/etc to their inventory with a simple click, instead of having to drag the item. This is a nice idea and is definitly related to something like hotkeys. Perhaps holding down ctrl and...
by Tarius
29 Nov 2011, 03:54
Forum: Feature Requests and Suggestions
Topic: Better Menu Additions
Replies: 6
Views: 2761

Re: Better Menu Additions

Perhaps forget about a "standard" menu, other than mabe a simple space for one. Ignoring the standard type of menu, you instead call up or "summon" a group of meshes that behave similiar to activators which you can click on. Beyond the underlying code for ad hoc "summoning" something like this, this...
by Tarius
25 Nov 2011, 00:37
Forum: Feature Requests and Suggestions
Topic: Better Menu Additions
Replies: 6
Views: 2761

Better Menu Additions

Ok, so lately because of Skyrim, there has been talk about adding Skyrim things to MW but there is always the complaint that adding some sort of menu is clunky at best. Well, heres the chance to fix that. Perhaps have a script point to a menu in the CS. This menu could be built through simple a drag...
by Tarius
24 Oct 2011, 20:13
Forum: Feature Requests and Suggestions
Topic: Gravity Changes?
Replies: 1
Views: 1340

Gravity Changes?

Not sure where to put this or if this would even be possible. It would be nice if gravity was variable. As it stands, gravity is always a downward force. Instead, this force could be set and pointed a certain direction with mabe some sort of placed object. Essentially, once a character enters a "fie...