Search found 574 matches

by Tarius
10 Apr 2012, 23:35
Forum: Organisation and Planning
Topic: Star-Demon's 0.12.0
Replies: 28
Views: 9587

Re: Star-Demon's 0.12.0

EDIT2: http://www.youtube.com/watch?v=R0nwL0WfDGE - Just to tease. I'm hype. I'm actually hype.
How much caffiene did you drink before this?...
by Tarius
10 Apr 2012, 05:25
Forum: Off Topic
Topic: What really went wrong with Morrowind?
Replies: 54
Views: 14600

Re: What really went wrong with Morrowind?

This is why CS only wants young people with no lives.
Pretty sure that people that have lives do plenty of modding. I think of Fliggerty in particular.
by Tarius
09 Apr 2012, 05:32
Forum: Off Topic
Topic: my weekend
Replies: 8
Views: 2360

Re: my weekend

Ya know, I go up to DC like once a year, I am wondering why I dont stop by there some time.
by Tarius
08 Apr 2012, 22:58
Forum: Off Topic
Topic: my weekend
Replies: 8
Views: 2360

Re: my weekend

Cool. I had no idea... you wore sunglasses. Yeah, only on days that end in 'Y'. :) I was hoping to find BethSoft's offices itself, but it was cool to see this place anyway. They had posters for Oblivion, Rage, and Skyrim all over their windows. The place was closed, so I coudn't go in. So you didnt...
by Tarius
05 Apr 2012, 18:50
Forum: Editor Development
Topic: Go?
Replies: 35
Views: 14163

Re: Go?

The one thing I can say here is: "Customizable"
You make it so that people can move stuff around to how they like it and most people will be happy.
by Tarius
05 Apr 2012, 18:44
Forum: Off Topic
Topic: Going on a trip!
Replies: 6
Views: 1879

Re: Going on a trip!

Yes, I'm still a guy...
So you were not a guy at one point in time or are planning on not being one?
by Tarius
03 Apr 2012, 00:52
Forum: Feature Requests and Suggestions
Topic: [Post-1.0] Merchants not auto-equipping most valuable items
Replies: 8
Views: 3856

Re: [Post-1.0] Merchants not auto-equipping most valuable it

I guess the best idea is adding a line in the config file like ``Merchant behiavour=...'' where the user can set its favourite style. However, nice idea Tarius. One of the zillion mods I installed had a similar effect: Divayth Fyr become a merchant and could sell its rare daedric armour. Well I mor...
by Tarius
02 Apr 2012, 02:32
Forum: General Development
Topic: Making better use of Ogre's capbilities?
Replies: 209
Views: 51875

Re: Making better use of Ogre's capbilities?

(detached limbs, bad orientation, etc) While I am not an expert and dont know the details here of what you did, this really sounds at least in part like a bone naming problem. I have messed around with loading animations into a specific program and the bone naming structure was not an exact match. ...
by Tarius
02 Apr 2012, 00:57
Forum: Organisation and Planning
Topic: Projected release date with all currently-planned features.
Replies: 23
Views: 10042

Re: Projected release date with all currently-planned featur

The bigger problem I see is 1.1, which will (I assume) take several years after the release of 1.0 due to arguing over the scripting language ;) I saw the thread with argueing about language and what I see it as coming down to is two things: 1. Extend current language and people have to learn new s...
by Tarius
02 Apr 2012, 00:30
Forum: Feature Requests and Suggestions
Topic: [Post-1.0] Merchants not auto-equipping most valuable items
Replies: 8
Views: 3856

Re: [Post-1.0] Merchants not auto-equipping most valuable it

Heres an idea, instead of completely stopping things from being equipped, why not just have it so that items which become equipped are available for sale.