Search found 4534 matches
But it will eventually right dummy? Can I get somebody besides this other guy who can elaborate on this Faloout 3 etc. compatibility? Calling an OpenMW developer a dummy and "this other guy" is a dick move. He literally said it can't run Fallout3, if you can't trust a developer then who can you tru...
That is the Hlaalu Stronghold. Since the script that disabled it in the start only runs when the player enter the cell the distant land will show it before you get near. I think this could be fixed in the modding side. Correct, we already have an issue to track this. There are other things like thi...
- 28 Aug 2020, 19:09
- Forum: Support
- Topic: Strange perfomance problem: FPS is much better the first time I run openMW (nightly build)
- Replies: 7
- Views: 629
I saw someone claiming to have better framerates with MinGW instead of MSVC, so maybe we've got a hot path that GCC optimises much better than MSVC does if there's a Linux versus Windows comparison with similar results. MSVC supports using clang... so we can try to compare cl against msvc as well.
Because the site "code" are already maintained projects such as wikimedia, phpbb and wordpress so there is no point to host them as we haven't changed much of anything. What we did change are things we wouldn't want public anyway because then everyone would be able to log in as admin and really dama...
Try to get out of their line of sight and hide. As of 0.45 (or 0.46?) we have navmesh navigation which allows for enemies to not be stupid and work around obstacles. So what was happening in the original game is that they would just get stuck running into a wall trying to get directly to you. Now......
- 03 Aug 2020, 08:39
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 513
- Views: 394747
@anyoldname3 is there a way we can 'cache' these? I could set up squid on our VPS for example and let cloudflare cache it for us? Or possibly find a way to have another CDN handle this?
Welcome aboard! A great place to start is reading up on our wiki here: https://wiki.openmw.org/index.php?title=Main_Page There you will find documentation about our architecture, coding guidelines, what to look out for and where we want to go as a project. Also good for first time developers: https:...