Search found 4532 matches

by psi29a
29 Sep 2020, 06:16
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 513
Views: 390389

Re: OpenMW Nightly builds

Nightlies have been broken for me since like June, because they link to a newer version of libBulletDynamics than is present in my distro, and the nightly doesn't ship with a copy in its libs folder. Is this windows or ubuntu nightlies that we are talking about? If Ubuntu (PPA) then you'll find all...
by psi29a
29 Sep 2020, 06:14
Forum: General
Topic: OpenMW with Godot?
Replies: 10
Views: 1062

Re: OpenMW with Godot?

OpenGL on Mac will remain a thing for years to come, they are not removing support that have just deprecated it.
https://support.apple.com/en-gb/HT202823

What this means is that they will not invest any more time into updating their implementation of OpenGL and focus on their own stuff.
by psi29a
29 Sep 2020, 06:10
Forum: Support
Topic: Raspberry Pi 4 Performance
Replies: 20
Views: 1012

Re: Raspberry Pi 4 Performance

Keep in mind, when I was playing on my RPi2 we didn't have distant terrain, object paging or shadows. It was plain old defaults (no reflection,refraction, water shader) with nothing maxed except for full screen 1080p and no mods. It was also compiled at 32-bits. Note: this was the time when s3tc was...
by psi29a
28 Sep 2020, 14:05
Forum: General
Topic: Microsoft buys Bethesda... What does it mean for OpenMW?
Replies: 16
Views: 1194

Re: Microsoft buys Bethesda... What does it mean for OpenMW?

We'll just have to see what happens, if Microsoft allows Bethesda/Zenimax to continue operating autonomously then I see no foreseeable problem. What we have going for us is that OpenMW isn't just a Morrowind replacement engine as we also provide the tools necessary to create new content thereby maki...
by psi29a
28 Sep 2020, 09:09
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 416
Views: 158524

Re: Elder-scrolls IV Oblivion

It's fine. They probably felt like it was better to say something, that they couldn't continue, then to just drop off the planet, so to speak. Good luck to you too 1Zero with your future.
by psi29a
28 Sep 2020, 08:57
Forum: General
Topic: OpenMW with Godot?
Replies: 10
Views: 1062

Re: OpenMW with Godot?

There is currently no need to go to Godot unlike the need to switch away from Ogre3D to OSG was a few years back. OpenMW is married to OSG, for better or worse. It would need another divorce lawyer (another scrawl) to switch again to another rendering middle-ware. If there was another rendering midd...
by psi29a
28 Sep 2020, 08:46
Forum: Support
Topic: Is the nightly PPA broken?
Replies: 3
Views: 234

Re: Is the nightly PPA broken?

Yeah, Bionic has the problem of not only having a bad version of OSG but also an old version of Qt. So... as I stated in the other nightly thread, I worked around this by hosting our own version of OSG you'll need from ppa:openmw/openmw along with a custom build of Qt as well. https://forum.openmw.o...
by psi29a
28 Sep 2020, 08:40
Forum: Support
Topic: CI failed due to FFMPEG not downloading
Replies: 9
Views: 349

Re: CI failed due to FFMPEG not downloading

I was thinking that perhaps it isn't such a bad idea to have our own gitlab repo to handle our dependency issues. Enable LFS and we get to handle our own versioning. It would also save us from having to host deps from downloads.openmw.org like we've been doing for MacOS.
by psi29a
21 Sep 2020, 10:05
Forum: Editor Development
Topic: OpenMW-cs does not save deleted subrecords?
Replies: 6
Views: 413

Re: OpenMW-cs does not save deleted subrecords?

Perhaps it is best to have our CS Editor-in-chief unelsson give his view of things.