Search found 4549 matches

by psi29a
24 Nov 2020, 09:10
Forum: Example-Suite
Topic: Using Bliaron 2nd Ed. material for example suite
Replies: 15
Views: 2929

Re: Using Bliaron 2nd Ed. material for example suite

To be honest, the example-suite/template has content... but is dated and broken at this point. So it might be best to start over. Destined works is tangile to OpenMW's goal, so his work isn't being ditched or stepped on. I like the idea of having portals/gateways to other worlds... so having a 'star...
by psi29a
21 Nov 2020, 10:59
Forum: Support
Topic: Game taking upwards of 2 minutes to launch
Replies: 3
Views: 207

Re: Game taking upwards of 2 minutes to launch

Sounds like your virus scanner is having fun. :)
by psi29a
19 Nov 2020, 14:42
Forum: News
Topic: The Autumn in Review: September-October 2020
Replies: 5
Views: 535

Re: The Autumn in Review: September-October 2020

Radegast wrote:
19 Nov 2020, 13:33
Now I see they are almost done and slowly progressing from Morrowind to Skyrim :D
2090...
by psi29a
18 Nov 2020, 11:06
Forum: General
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 114
Views: 36745

Re: OpenGEX as .Nif alternative for OpenMW

Do we have some good documentation on workflow for other would-be creatives?

Would someone be willing to put together some YT films? Perhaps workshop series? I think many people would enjoy that, I would find it educational. :)
by psi29a
17 Nov 2020, 00:15
Forum: Off Topic
Topic: Learning C++
Replies: 26
Views: 7519

Re: Learning C++

Depends...
fts1ktv8l9t51.jpg
by psi29a
16 Nov 2020, 12:46
Forum: Off Topic
Topic: Learning C++
Replies: 26
Views: 7519

Re: Learning C++

I agree
by psi29a
16 Nov 2020, 12:00
Forum: Example-Suite
Topic: Using Bliaron 2nd Ed. material for example suite
Replies: 15
Views: 2929

Re: Using Bliaron 2nd Ed. material for example suite

Well, to be honest... I think much of the groundwork could be done in the Template and the Example-Suite, but those can be used as the basis for a real "Game" that is exclusive to OpenMW based in the Bliaron game setting. My idea was (still is?): Template: cc0 content that is juts enough for OpenMW ...
by psi29a
09 Nov 2020, 07:32
Forum: General
Topic: OpenGEX as .Nif alternative for OpenMW
Replies: 114
Views: 36745

Re: OpenGEX as .Nif alternative for OpenMW

Very cool! :)
by psi29a
01 Nov 2020, 22:54
Forum: General Development
Topic: Lua scripting in OpenMW
Replies: 69
Views: 5371

Re: Lua scripting in OpenMW

I do believe that we can have cmake download and inject the headers for us... that should simplify things quite a bit.

https://cmake.org/cmake/help/git-master ... oject.html

Example:
https://stackoverflow.com/a/21223763