Search found 22 matches

by KnightoftheWind
04 Mar 2023, 06:07
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 554
Views: 1073263

Re: OpenMW Nightly builds

Are Nightly Builds available for Fedora-based distros?, I recently switched to Nobara Linux and am greatly enjoying my time with it so far.
by KnightoftheWind
02 Mar 2023, 23:20
Forum: General Development
Topic: Godot 4.0 launched!
Replies: 11
Views: 3392

Re: Godot 4.0 launched!

Oblivion is in an even worse state, and honestly I think it needs a source port the most But we're not making a source port... we don't have access to the source. Bethesda never dropped it for any of their games. perhaps it's best that Oblivion and/or Skyrim get the free software treatment instead....
by KnightoftheWind
02 Mar 2023, 20:55
Forum: General Development
Topic: Godot 4.0 launched!
Replies: 11
Views: 3392

Re: Godot 4.0 launched!

Don't get me wrong, I'm glad OpenMW exists in any state. It's good to be able to play Morrowind on modern PCs with numerous enhancements, especially Linux. But I like to research these sorts of things every now and then (Godot and Rust), and wonder if they would offer any benefits for projects like ...
by KnightoftheWind
02 Mar 2023, 16:17
Forum: General Development
Topic: Godot 4.0 launched!
Replies: 11
Views: 3392

Re: Godot 4.0 launched!

I figured that, it's a shame because it looks like the engine has a lot of nice features. But maybe starting another project for Morrowind is redundant, perhaps it's best that Oblivion and/or Skyrim get the free software treatment instead. I wonder if it'd be easier than trying to make those compati...
by KnightoftheWind
02 Mar 2023, 01:55
Forum: General Development
Topic: Godot 4.0 launched!
Replies: 11
Views: 3392

Re: Godot 4.0 launched!

If OpenMW didn't exist and we wanted to create it from scratch in 2023, starting with Godot would be a reasonable idea. Now we've already got OpenMW, though, we're closer to what we're aiming to be than Godot is. Hypothetically, could any of the work be transferred over or would everything have to ...
by KnightoftheWind
01 Mar 2023, 23:14
Forum: General Development
Topic: Godot 4.0 launched!
Replies: 11
Views: 3392

Godot 4.0 launched!

Not really relevant to OpenMW at this point in time, but the long-awaited Godot 4.0 has finally been launched!. With a bevy of new features and fixes. https://godotengine.org/article/godot-4-0-sets-sail/ What do the devs think of this release?, would it possible to convert OpenMW to this engine?. Wo...
by KnightoftheWind
28 Feb 2023, 17:22
Forum: General Development
Topic: Rust for OpenMW?
Replies: 9
Views: 2422

Re: Rust for OpenMW?

From what I hear Rust is compatible with all major operating systems, but I'm not too sure on the mobile front. There is a lot of enthusiasm going around for it, that's for sure, and there are even some AAA games that are being made using Rust. Most notably one by ex-DICE developers, called "Th...
by KnightoftheWind
28 Feb 2023, 16:45
Forum: Feature Requests and Suggestions
Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
Replies: 442
Views: 331579

Re: OpenMW support for other games: Oblivion, Skyrim, Fallout and more

I appreciate the enthusiasm but that's not how that works. By your logic, supporting Fallout4 will support Skyrim by proxy so we should focus on that. The roadmap for the coming year(s) is to polish Morrowind support and add NIF/ESM4 bit by bit which enables more of the worlds of other games to eve...
by KnightoftheWind
28 Feb 2023, 06:25
Forum: General Development
Topic: Rust for OpenMW?
Replies: 9
Views: 2422

Rust for OpenMW?

I was wondering what the devs thoughts were on the Rust programming language?. I hear it has a lot of advantages when compared to C, namely for bug fixing and stability. If work on OpenMW started right now, what would you have done differently?. Would you base the engine on Rust?, or would it offer ...
by KnightoftheWind
28 Feb 2023, 03:28
Forum: Feature Requests and Suggestions
Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
Replies: 442
Views: 331579

Re: OpenMW support for other games: Oblivion, Skyrim, Fallout and more

I know this has been talked about in the past, and eventually other Bethesda games will be supported by OpenMW by virtue of them all sharing the same basic engine and even code, but I feel that supporting Skyrim is of particular high priority. Not only is it still incredibly popular to this day with...