...with a (very likely pre-rendered) trailer that tells us absolutely nothing.
I'd expect a FO4-style playthrough experience (dialogue wheel/voiced player characters and so on). Used to be fairly interested and excited with it, but now it's just meh.
What do you peeps think?
Search found 233 matches
- 11 Jun 2018, 10:08
- Forum: Off Topic
- Topic: Elder Scrolls: VI
- Replies: 51
- Views: 29806
- 23 May 2018, 19:31
- Forum: General
- Topic: OpenMW leveled list fixer - v1.0 released!
- Replies: 13
- Views: 8240
Re: OpenMW leveled list fixer - v1.0 released!
I'm not sure if it should be handled by the engine, but I think lots of people would like it if it were handled by the launcher. Currently, though, it isn't. And the older tools all assume that your plugins are in the same directory (which you can simulate with links and such, but it's a pain). So ...
- 23 May 2018, 19:28
- Forum: Off Topic
- Topic: Morrowind HD?
- Replies: 16
- Views: 10644
Re: Morrowind HD?
Treating this (pretty obviously blatantly fake) rumour as if it's true (for the barest moment):
What would be the absolute minimum they would do? The barest amount they could do to get away with it meeting the criteria of "Morrowind [in] HD"?
What would be the absolute minimum they would do? The barest amount they could do to get away with it meeting the criteria of "Morrowind [in] HD"?
- 20 May 2018, 17:26
- Forum: Off Topic
- Topic: Morrowind HD?
- Replies: 16
- Views: 10644
Re: Morrowind HD?
If anything, probably a mix-up from the XBox One compatibility release.
- 20 May 2018, 07:58
- Forum: Feature Requests and Suggestions
- Topic: Better installation method
- Replies: 7
- Views: 5532
Re: Better installation method
I dunno about the installers with the original games and modern Windows versions, but if you have the Steam or GOG versions is it really necessary to support installing it from OpenMW?
- 11 May 2018, 21:05
- Forum: General
- Topic: OpenMW-compatible texture/mesh replacers?
- Replies: 8
- Views: 7651
Re: OpenMW-compatible texture/mesh replacers?
Dunno if you're still working on this, but I have noticed some issues further - like a missing menhir file and Vivec's face being purple.
- 20 Apr 2018, 10:22
- Forum: Off Topic
- Topic: Insanely Cool Morrowind Modding Manual
- Replies: 2
- Views: 2974
Re: Insanely Cool Morrowind Modding Manual
It could do with some serious correcting of OpenMW's description though.
- 17 Apr 2018, 13:03
- Forum: General
- Topic: OpenMW-compatible texture/mesh replacers?
- Replies: 8
- Views: 7651
Re: OpenMW-compatible texture/mesh replacers?
If you're lazy you can test the beta of my openmw graphics/bugfix overhaul, pm me if you want a link. I fixed all the worthy mods I could in order to make them compatible. Here's some screenshots (that also include the fog shader from the forums): https://imgur.com/a/1WOeP The whole thing is modula...
- 16 Apr 2018, 23:43
- Forum: General
- Topic: OpenMW-compatible texture/mesh replacers?
- Replies: 8
- Views: 7651
OpenMW-compatible texture/mesh replacers?
Well, some combination of replacer mods I'm using give shiny walls in Vivec and a few other places. I'm not exactly confident in my ability to find OpenMW-compatible replacer mods, either. Does a list of any out there exist, or does anyone have any particular suggestions?
- 05 Apr 2018, 23:48
- Forum: Feature Requests and Suggestions
- Topic: (Post 1.0) Kicking butts
- Replies: 5
- Views: 5783
Re: (Post 1.0) Kicking butts
I think OpenMW has the possibility for better physics, but it hasn't been implemented.