Great work Apel, love your work!Apel wrote:I've been working today on a fone for icons. I've add fast processed layer above, to show example of logo. Because i've made a fone, now I can try to make some cool icons for CS.
Search found 36 matches
- 03 Dec 2012, 05:54
- Forum: Editor Development
- Topic: Icons
- Replies: 145
- Views: 63376
Re: Icons
- 01 Dec 2012, 07:56
- Forum: Editor Development
- Topic: Icons
- Replies: 145
- Views: 63376
Re: Icons
I made a mockup for an editor icon, based on the current Moon and Star logo we use, but with a cog instead of a star. Might serve as inspiration for someone who can create proper icons: http://i.imgur.com/u38Et.png Here is a simple mockup based on your mockup :) http://craziwolfmedia.com.au/images/...
- 01 Dec 2012, 07:47
- Forum: Organisation and Planning
- Topic: Logo and designs
- Replies: 192
- Views: 83537
Re: Logo and designs
Craziwolf, Nico was most honored, and he loved the piece. :D Glad he licked it :) Think it'd be a good idea to avoid anything that could be construed to be "Bethesda" - including, unfortunately, the font and the backdrop on that mock-up pic; too close to the actual Morrowind logo. Maybe i...
- 29 Nov 2012, 10:38
- Forum: Organisation and Planning
- Topic: Logo and designs
- Replies: 192
- Views: 83537
Re: Logo and designs
Necrod wrote:Liking the moon and star idea.
Here's a quick mock up of my logo with your background. Hope you don't mind
http://oi46.tinypic.com/2ik4pc5.jpg
looks good
- 28 Nov 2012, 12:03
- Forum: Editor Development
- Topic: Icons
- Replies: 145
- Views: 63376
Re: Icons
Do the icons have a specific size, shape and format that they need to be? Not entirely sure about these. For the format, I would say png. Seems the logical choice for a cross platform project. The shape should be somewhat consistent, but you can also use different shapes to indicate certain subgrou...
- 28 Nov 2012, 07:41
- Forum: Editor Development
- Topic: Icons
- Replies: 145
- Views: 63376
Re: Icons
Do the icons have a specific size, shape and format that they need to be?
- 28 Nov 2012, 07:38
- Forum: Organisation and Planning
- Topic: Logo and designs
- Replies: 192
- Views: 83537
Re: Logo and designs
Thanks. Appreciate it!ElderTroll wrote:craziwolf,
That is looking very nice. Good work and welcome to the community!
- 27 Nov 2012, 05:42
- Forum: Off Topic
- Topic: Show your desktop
- Replies: 94
- Views: 41965
Re: Show your desktop
Duel desktop not too messy :/
Desktop Main screen
Side screen
Desktop Main screen
Side screen
- 27 Nov 2012, 05:38
- Forum: Example-Suite
- Topic: Landmass
- Replies: 96
- Views: 43660
Re: Landmass
Ok then final question then ill model some mining equipment so you can see what I can do.
Whats the poly count we are after and do you want them textured?
Whats the poly count we are after and do you want them textured?
- 26 Nov 2012, 22:30
- Forum: Example-Suite
- Topic: Music for OpenMW
- Replies: 37
- Views: 33183
Re: Music for OpenMW
Hi Cassius, can I ask what program you use to compose your music?
Just got the chance to listen too it too. Amazing work!
Just got the chance to listen too it too. Amazing work!