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by MutedKobold
21 Aug 2021, 04:20
Forum: General Development
Topic: Lua scripting in OpenMW
Replies: 137
Views: 112434

Re: Lua scripting in OpenMW

Just figured I'd say this, in case one of the devs notices this. But you can actually simplify the scripting just a bit with a few tricks. The first is saving Lua's Variables. This mechanism leads to some easy to make human errors. Which might not mean anything, but you'd be surprised. Instead of ha...