Search found 523 matches
- 27 Dec 2020, 16:46
- Forum: Off Topic
- Topic: The Morrowind Proclamations
- Replies: 3
- Views: 7646
Re: The Morrowind Proclamations
Haha great stuff!
- 27 Dec 2020, 16:38
- Forum: General Development
- Topic: Distant Land: where to next?
- Replies: 26
- Views: 24920
Re: Distant Land: where to next?
I disapproved the post, should be gone now
- 21 Dec 2020, 21:31
- Forum: Editor Development
- Topic: New OpenMW-CS Icons
- Replies: 89
- Views: 96278
Re: New OpenMW-CS Icons
Very pretty indeed!
- 17 Sep 2018, 23:19
- Forum: Support
- Topic: Can't install on macOS
- Replies: 3
- Views: 2992
Re: Can't install on macOS
I believe that dialog asks you to select the location of the Morrowind installation media, but since OS X doesn't do dialog titles it isn't all that clear what you're supposed to do. Normal operating systems would have "Select Morrowind installation media" in the title. It's on my list of ...
- 28 Jun 2018, 23:32
- Forum: General
- Topic: Made a Launcher UI Design.
- Replies: 15
- Views: 8928
Re: Made a Launcher UI Design.
Very nice! I plan on moving the launcher code to use QML/QtQuick as soon as we drop Qt4 support. The idea is to have a fully themeable launcher, which goes way further than what's currently possible with the stylesheet. Your design could be implemented then and I'd love to see what you (and others) ...
- 18 Jun 2018, 09:32
- Forum: Feature Requests and Suggestions
- Topic: New Font Implementation
- Replies: 16
- Views: 10816
Re: New Font Implementation
I would really like it if we could just ship the .ttf/otf fonts, and have the user choose between those or bitmap. That way I can use them in the launcher too, for skinning purposes etc. T'was the reason I asked for the Ayembedt font in the first place, have a properly licensed version so we could s...
- 01 May 2015, 10:52
- Forum: General
- Topic: Why aren't mods on a github?
- Replies: 17
- Views: 10610
Re: Why aren't mods on a github?
Another solution might be to use GitHub's Large File Storage (LFS) extension for Git. It's basically replaces large files with text pointers inside Git and lets you host the files on the GitHub servers. Or perhaps Git-annex which I believe does the same thing but with more options as to where your c...
- 22 Apr 2015, 20:39
- Forum: Feature Requests and Suggestions
- Topic: Extra Scripting Functions
- Replies: 21
- Views: 13244
Re: Extra Scripting Functions
Check out maqifrnswa's SWIG Scripting Extensions project and the wiki page on how to compile it and write scripts. Also, make sure to check out this topic about future (post 1.0) plans regarding scripting.
- 13 Apr 2015, 18:58
- Forum: Support
- Topic: cannot load savegames on 0.35.1
- Replies: 10
- Views: 7565
Re: cannot load savegames on 0.35.1
It's not as hard as it sounds. Judging from your post it seems you already managed to run openmw from a command-line. Now do that again, only add the parameters Zini supplied after the executable name, so like this:
Code: Select all
openmw --script-verbose --script-all
- 11 Apr 2015, 03:33
- Forum: Feature Requests and Suggestions
- Topic: Launcher's Data Files suggestions
- Replies: 16
- Views: 9816
Re: Launcher's Data Files suggestions
We used to have a context menu in the launcher, dunno what happened to that. Quite easy to re-add it though.