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- 12 Nov 2020, 08:36
- Forum: Content Development
- Topic: Magic Effects
- Replies: 0
- Views: 4665
Magic Effects
Hi first time posting, I was planning on creating a few extra magic effects. Specifically filling in the missing bound item magic effects (greaves and pauldrons). As far as I can see they are hardcoded in the following locations: openmw\apps\opencs\model\world\defaultgmsts.cpp declares a set of hard...