Search found 38 matches

by Mantar
24 Oct 2023, 21:34
Forum: General
Topic: Is the game 100% completable ?
Replies: 7
Views: 1516

Re: Is the game 100% completable ?

OpenMW passed that milestone years ago. Yes, it's 100% completable.
by Mantar
05 Jan 2023, 23:43
Forum: General Development
Topic: .ess Importer
Replies: 60
Views: 61210

Re: .ess Importer

It's a volunteer project, the only reason the ess importer is incomplete is nobody's volunteered to fix the importer. If you want to do it, go for it!
by Mantar
17 Nov 2022, 21:18
Forum: Other Forks and Ports
Topic: operations configuration file hard crash
Replies: 3
Views: 5817

Re: operations configuration file hard crash

Well I'd start by removing those quote marks. Everything else looks like a valid entry.
by Mantar
13 Jun 2022, 22:05
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 552
Views: 985034

Re: OpenMW Nightly builds

Linux nightlies are busted again. It links to libMyGuiEngine.so.3.4.1 and libyaml-cpp.so.0.7, but the libs folder only ships libMyGuiEngine.so.3.4.0 and libyaml-cpp.so.0.
by Mantar
28 Feb 2022, 20:18
Forum: General Modding
Topic: Did I just ruin my TO mod list with LOOT?
Replies: 2
Views: 2671

Re: Did I just ruin my TO mod list with LOOT?

If LOOT changed your plugin order, it is probably more correct now than when that instructions page was written.
by Mantar
21 Feb 2022, 20:32
Forum: General
Topic: List of OpenMW exploits
Replies: 2
Views: 5306

Re: List of OpenMW exploits

Only if they're engine bugs. Exploits due to game design and assets are a job for modders, not the engine team.
by Mantar
01 Feb 2022, 18:34
Forum: Other Forks and Ports
Topic: operations configuration file hard crash
Replies: 3
Views: 5817

Re: operations configuration file hard crash

Code: Select all

fallback-archive=Morrowind.bsa''
fallback-archive=Tribunal.bsa''
fallback-archive=Bloodmoon.bsa''
fallback-archive=PT_Data.bsa''
fallback-archive=TR_Data.bsa''
Those quotes don't look right.
by Mantar
29 Nov 2021, 17:59
Forum: General
Topic: Absolutely stellar work on 0.47.0
Replies: 16
Views: 15284

Re: Absolutely stellar work on 0.47.0

Jemolk wrote: 28 Nov 2021, 23:14 I wouldn't even call that a bug, per se. It's a result of how the speech is implemented.
Does it do that in vanilla Morrowind?
by Mantar
10 Nov 2021, 18:36
Forum: Infrastructure
Topic: New forum software?
Replies: 12
Views: 13229

Re: New forum software?

Discourse seems to work fairly well and cover at least most of those points. All forum software seems to have its own brand of suck built in, so it's kind of pick your poison. But Discourse's suck is at least minor. (It relies heavily on javascripting, and sometimes it gets weird and screws up its C...