Search found 40 matches

by Mantar
25 Apr 2024, 20:48
Forum: General Modding
Topic: Morrowind Comes Alive
Replies: 2
Views: 501

Re: Morrowind Comes Alive

I seem to recall this mod working "very poorly" on Morrowind.exe, too. But if there's different behavior between vanilla and openmw, that's a bug in openmw and it should probably be filed with the bug tracker.
by Mantar
25 Apr 2024, 20:46
Forum: TES3MP
Topic: TES3MP on Mac OS X
Replies: 3
Views: 212

Re: TES3MP on Mac OS X

It says it can't find an installed copy of Raknet, which is a VR library. I'm pretty sure that's optional, so it shouldn't be failing because of that. Strange.
by Mantar
24 Oct 2023, 21:34
Forum: General
Topic: Is the game 100% completable ?
Replies: 7
Views: 1706

Re: Is the game 100% completable ?

OpenMW passed that milestone years ago. Yes, it's 100% completable.
by Mantar
05 Jan 2023, 23:43
Forum: General Development
Topic: .ess Importer
Replies: 60
Views: 61798

Re: .ess Importer

It's a volunteer project, the only reason the ess importer is incomplete is nobody's volunteered to fix the importer. If you want to do it, go for it!
by Mantar
17 Nov 2022, 21:18
Forum: Other Forks and Ports
Topic: operations configuration file hard crash
Replies: 3
Views: 6006

Re: operations configuration file hard crash

Well I'd start by removing those quote marks. Everything else looks like a valid entry.
by Mantar
13 Jun 2022, 22:05
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 552
Views: 1024529

Re: OpenMW Nightly builds

Linux nightlies are busted again. It links to libMyGuiEngine.so.3.4.1 and libyaml-cpp.so.0.7, but the libs folder only ships libMyGuiEngine.so.3.4.0 and libyaml-cpp.so.0.
by Mantar
28 Feb 2022, 20:18
Forum: General Modding
Topic: Did I just ruin my TO mod list with LOOT?
Replies: 2
Views: 2706

Re: Did I just ruin my TO mod list with LOOT?

If LOOT changed your plugin order, it is probably more correct now than when that instructions page was written.
by Mantar
21 Feb 2022, 20:32
Forum: General
Topic: List of OpenMW exploits
Replies: 2
Views: 5362

Re: List of OpenMW exploits

Only if they're engine bugs. Exploits due to game design and assets are a job for modders, not the engine team.
by Mantar
01 Feb 2022, 18:34
Forum: Other Forks and Ports
Topic: operations configuration file hard crash
Replies: 3
Views: 6006

Re: operations configuration file hard crash

Code: Select all

fallback-archive=Morrowind.bsa''
fallback-archive=Tribunal.bsa''
fallback-archive=Bloodmoon.bsa''
fallback-archive=PT_Data.bsa''
fallback-archive=TR_Data.bsa''
Those quotes don't look right.