Search found 9 matches

by DarkSpectre
19 Nov 2020, 18:25
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 609
Views: 321229

Re: Android part 2

I just received an OTA update for my device. OMW Nightly from Google Play Store is now working again. I'd still prefer using the debug version due to compatibility with vtastek's shaders. Unfortunately, it crashes when I try to choose the game files, unlike the Play Store version.
by DarkSpectre
10 Nov 2020, 18:24
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 609
Views: 321229

Re: Android part 2

*checks the thread, two weeks later*

*SMH*
by DarkSpectre
28 Oct 2020, 04:33
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 609
Views: 321229

Re: Android part 2

Anyone managed to get any port of OpenMW to work on Android 11? I get either force closes or black screens.
by DarkSpectre
23 Jul 2020, 03:17
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 609
Views: 321229

Re: Android part 2

I clean installed the latest build while starting from scratch with my mod setup. The result: definitely more stable than before.

I guess there were some mod conflicts causing problems in my previous install, somewhere.
by DarkSpectre
22 Jun 2020, 18:24
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 609
Views: 321229

Re: Android part 2

I'm currently using a build with vtastek's shaders dated for late April here:

https://www.mediafire.com/file/yft7uf5t ... r.zip/file

Apparently, any newer builds posted in this thread don't like the mods I'm using.
by DarkSpectre
15 Jun 2020, 08:41
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 609
Views: 321229

Re: Android part 2

Sisah wrote: 13 Jun 2020, 17:21 Thanks go to ptitSeb (creator of gl4es) he fixed it.
I'm still getting the same problems as before: frequent CTD's and white screens. Reverting to an older version.
by DarkSpectre
06 Jun 2020, 13:17
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 609
Views: 321229

Re: Android part 2

The past couple debug builds are causing issues for me, such as: freezing, white screen, worse performance and frequent CTD's.

Therefore, I'm currently using a build dated around late April.
by DarkSpectre
11 May 2020, 07:38
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 609
Views: 321229

Re: Android part 2

Here is new build. Updated gl4es (fixed water reflection with shaders), updated openmw (distant static branch) and compiled with OSGoS which might help with performance. https://www.mediafire.com/file/sk0wn5jdqhs8j1z/omw.zip/file Disregard my previous post. I used the shaders you provided with the ...
by DarkSpectre
11 May 2020, 07:17
Forum: Other Forks and Ports
Topic: Android part 2
Replies: 609
Views: 321229

Re: Android part 2

*deleted