Search found 9 matches
- 19 Nov 2020, 18:25
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 321561
Re: Android part 2
I just received an OTA update for my device. OMW Nightly from Google Play Store is now working again. I'd still prefer using the debug version due to compatibility with vtastek's shaders. Unfortunately, it crashes when I try to choose the game files, unlike the Play Store version.
- 10 Nov 2020, 18:24
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 321561
Re: Android part 2
*checks the thread, two weeks later*
*SMH*
*SMH*
- 28 Oct 2020, 04:33
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 321561
Re: Android part 2
Anyone managed to get any port of OpenMW to work on Android 11? I get either force closes or black screens.
- 23 Jul 2020, 03:17
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 321561
Re: Android part 2
I clean installed the latest build while starting from scratch with my mod setup. The result: definitely more stable than before.
I guess there were some mod conflicts causing problems in my previous install, somewhere.
I guess there were some mod conflicts causing problems in my previous install, somewhere.
- 22 Jun 2020, 18:24
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 321561
Re: Android part 2
I'm currently using a build with vtastek's shaders dated for late April here:
https://www.mediafire.com/file/yft7uf5t ... r.zip/file
Apparently, any newer builds posted in this thread don't like the mods I'm using.
https://www.mediafire.com/file/yft7uf5t ... r.zip/file
Apparently, any newer builds posted in this thread don't like the mods I'm using.
- 15 Jun 2020, 08:41
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 321561
- 06 Jun 2020, 13:17
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 321561
Re: Android part 2
The past couple debug builds are causing issues for me, such as: freezing, white screen, worse performance and frequent CTD's.
Therefore, I'm currently using a build dated around late April.
Therefore, I'm currently using a build dated around late April.
- 11 May 2020, 07:38
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 321561
Re: Android part 2
Here is new build. Updated gl4es (fixed water reflection with shaders), updated openmw (distant static branch) and compiled with OSGoS which might help with performance. https://www.mediafire.com/file/sk0wn5jdqhs8j1z/omw.zip/file Disregard my previous post. I used the shaders you provided with the ...
- 11 May 2020, 07:17
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 321561
Re: Android part 2
*deleted