Search found 33 matches

by guigui
05 Aug 2023, 20:58
Forum: General Modding
Topic: Abot's Deleveler + multipatch.esp + Delta Plugin
Replies: 4
Views: 1649

Re: Abot's Deleveler + multipatch.esp + Delta Plugin

What I said is misleading. tes3cmd multipatch merge leveled lists (creatures and items), but doesn't merge objects. Delta Plugin merge objects and leveled lists. So tes3cmd multipatch can't be a replacement for Delta Plugin. Furthermore, the main pb i had with Delta Plugin (https://gitlab.com/bmwing...
by guigui
22 Jul 2023, 09:07
Forum: General Modding
Topic: Abot's Deleveler + multipatch.esp + Delta Plugin
Replies: 4
Views: 1649

Re: Abot's Deleveler + multipatch.esp + Delta Plugin

Isn't Delta Plugin a native OpenMW replacement for Multipatch? I mean - they do the same stuff? Yes and no. Multipatch doesn't read OpenMW plugins (.owmaddon), and Delta Plugin has some pbs, especially this one: https://gitlab.com/bmwinger/delta-plugin/-/issues/35 Finally i find a solution for me: ...
by guigui
07 Jun 2023, 10:27
Forum: General Development
Topic: [Solved] C++ NPC get race command
Replies: 9
Views: 3293

Re: C++ NPC get race command

Kindi give me the solution: std::string_view name = ptr.get<ESM::NPC>()->mBase->mRace.serializeText(); or std::string_view name = MWBase::Environment::get().getESMStore()->get<ESM::Race>().search(ref->mBase->mRace)->mName; (to have the race in the language of Morrowind Data)
by guigui
17 May 2023, 20:22
Forum: General Modding
Topic: Abot's Deleveler + multipatch.esp + Delta Plugin
Replies: 4
Views: 1649

Abot's Deleveler + multipatch.esp + Delta Plugin

Hi, I want to use Abot's Deleveler with multipatch.esp (tes3cmd multipatch) and Delta Plugin. I already use multipatch.esp + Delta Plugin, thanks to the jmelesky explanations . Now i want to use Abot's Deleveler. So i generate its devel.esp plugin after the multipatch.esp generation. In the end i or...
by guigui
18 Apr 2023, 17:13
Forum: General Modding
Topic: Omwscripts not fully working ?
Replies: 1
Views: 1552

Omwscripts not fully working ?

Hi, I have a few mods who doesn't work with my new bleeding edge installation of openmw (on a Linux Debian testing (bookworm) amd64). These mods are: - Protective Guards - Pursuit (seems to work but not the "NPC Return" addon) - Attend Me - Dynamic Timescale I can see and change the script...
by guigui
11 Apr 2023, 14:56
Forum: Support
Topic: [Solved] Error compiling OpenMW - stringrefid.cpp
Replies: 1
Views: 595

Re: Error compiling OpenMW - stringrefid.cpp

Ok, i found the pb: it was gcc: i had gcc version 10. Now i upgraded to gcc version 12. => it works. Now i have another pb: [ 70%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/engine.cpp.o make[2]: *** No rule to make target « /lib/libMyGUIEngine.so », needed for « openmw ». Stop. I'm going...
by guigui
10 Apr 2023, 10:18
Forum: Support
Topic: [Solved] Error compiling OpenMW - stringrefid.cpp
Replies: 1
Views: 595

[Solved] Error compiling OpenMW - stringrefid.cpp

Hi, I'm with Debian 11. I installed (cmake + make + make install) the OpenSceneGraph fork for OpenMW ( https://github.com/OpenMW/osg ) (version 3.6.5 ). And the others dependencies for OpenMW. Then i fetched the source, and buid: git clone https://gitlab.com/OpenMW/openmw cd openmw mkdir build cd bu...
by guigui
21 Mar 2023, 23:39
Forum: General Modding
Topic: Delta plugin errors with "Windows Glow" mod
Replies: 2
Views: 1037

Re: Delta plugin errors with "Windows Glow" mod

Thank you very much for your answer. I'm going to look at all this...
by guigui
21 Mar 2023, 16:14
Forum: General Modding
Topic: Delta plugin errors with "Windows Glow" mod
Replies: 2
Views: 1037

Delta plugin errors with "Windows Glow" mod

Hi, I just installed the Windows Glow mod, and i have these errors with Delta Plugin (at the begining of its execution): ERROR - Skipping record of type CELL Caused by: Invalid bits for BitFlags<CellTraits>(0b10, HasWater): 0b1000 ERROR - Skipping record of type CELL Caused by: Invalid bits for BitF...
by guigui
20 Mar 2023, 12:15
Forum: Feature Requests and Suggestions
Topic: Picture map in place of local map
Replies: 0
Views: 1745

Picture map in place of local map

Hi, Does someone know how to replace the local map with a static picture? (i made a picture map (4230x4210 pixels) in dds format - i don't want the local map). I think the edit is to do in the .../mwgui/mapwindow.cpp source file, but don't have the knowledge. I just know to edit mapwindow.cpp to cha...