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by dreimer1986
15 Feb 2020, 15:19
Forum: Feature Requests and Suggestions
Topic: VR Support
Replies: 23
Views: 19283

Re: VR Support

To quote some guy from a Gamecube emulator to VR project which had the same problems in the past... "I can get around the licensing problem by just writing my own headers that call the Oculus DLLs directly. The Oculus DLLs are obviously system libraries according to GPL, just like DirectX, XInp...