Search found 4 matches

by cercata
28 Oct 2020, 11:00
Forum: Feature Requests and Suggestions
Topic: VR Support
Replies: 23
Views: 19426

Re: VR Support

Does it support motion controller for hand control, or it's just for gamepad emulation ?
Can it be played with an Xbox controller ?
by cercata
11 Sep 2019, 12:14
Forum: Other Forks and Ports
Topic: Oculus Quest VR port
Replies: 8
Views: 13863

Re: Oculus Quest VR port

The ball is now on Facebook's roof: "Oculus says they plan to provide runtime support for apps built for OpenXR on Rift and Quest later this year ." https://www.roadtovr.com/openxr-0-9-provisional-release-microsoft-oculus-collabora-implementations/ Rift port was technically posible since s...
by cercata
29 Jul 2019, 14:56
Forum: Feature Requests and Suggestions
Topic: Oculus Rift
Replies: 60
Views: 52495

Re: Oculus Rift

Hey, OpenXR just arrived: https://www.khronos.org/news/press/khronos-releases-openxr-1.0-specification-establishing-a-foundation-for-the-ar-and-vr-ecosystem The GPL has a thing called the System Library Exception (https://www.gnu.org/licenses/gpl-faq.html#SystemLibraryException) - this basically say...
by cercata
29 Jul 2019, 11:56
Forum: Feature Requests and Suggestions
Topic: Oculus Rift
Replies: 60
Views: 52495

Re: Oculus Rift

This GPL thing is really a no sense, if we apply that, then OpenMW couldn't run on Windows because of the same reason. The runtime required is something the user has already installed in his computer, is not something you have to distribute with the MOD. The Dolphin team used that as an excuse to ge...