Search found 20 matches
- 27 Feb 2020, 15:06
- Forum: General Modding
- Topic: Mods That Respect Morrowind
- Replies: 32
- Views: 19268
Re: Mods That Respect Morrowind
You totally missed the point of what im saying... I dont care about game mechanics, I said the original vision... The one guy who sat down and dreampt up Elder Scrolls. "Totally missed"? The *first sentence* of the quote you produced says and I quote: The point I'm making is that Morrowin...
- 27 Feb 2020, 07:00
- Forum: General Modding
- Topic: Mods That Respect Morrowind
- Replies: 32
- Views: 19268
Re: Mods That Respect Morrowind
The point I'm making is that Morrowind was made by a team with wildly different goals all pulling the project in different directions, so there's no single original vision. An aspect of the game that you feel is key might not have seemed particularly important to anyone working on it, and something...
- 27 Feb 2020, 01:12
- Forum: General Modding
- Topic: Mods That Respect Morrowind
- Replies: 32
- Views: 19268
Re: Mods That Respect Morrowind
What I mean when I say "People only tell me what doesnt work" is that I would just like people to tell me what mods are good within the context of what I said in the original post. I'm not sure anyone's actually read all of the original post. It was really long and didn't really have a si...
- 27 Feb 2020, 01:02
- Forum: General Modding
- Topic: Mods That Respect Morrowind
- Replies: 32
- Views: 19268
Re: Mods That Respect Morrowind
@MCAugust & Loriel
Thank you very much for those links. Its very easy to get overwhelmed when there are thousands of options and no real idea what each of them might actually do. I appreciate just being pointed in the right direction, thank you very much.
Thank you very much for those links. Its very easy to get overwhelmed when there are thousands of options and no real idea what each of them might actually do. I appreciate just being pointed in the right direction, thank you very much.
- 25 Feb 2020, 23:29
- Forum: General Modding
- Topic: Mods That Respect Morrowind
- Replies: 32
- Views: 19268
Re: Mods That Respect Morrowind
Things like MGE, MCP and MWSE were hacks to try and get an old, not particularly good game engine to have fewer restrictions. They let it do things it previously couldn't, but they don't make it a good game engine, and they don't make it easy to make arbitrary improvements. OpenMW is a new engine t...
- 23 Feb 2020, 22:51
- Forum: General Modding
- Topic: Mods That Respect Morrowind
- Replies: 32
- Views: 19268
Re: Mods That Respect Morrowind
Firstly, MGE, MCP and MWSE all edit the vanilla engine's executable, and so won't work at all with OpenMW as it's a whole different engine. You're also going to have issues with mods that rely on those. MGSO has fallen out of favour in recent years as lots of people don't like some of the changes i...
- 22 Feb 2020, 22:19
- Forum: General Modding
- Topic: Mods That Respect Morrowind
- Replies: 32
- Views: 19268
Re: Mods That Respect Morrowind
Ok, so I found a folder of mods I was trying to figure out the last time I did something like this. The problem at the time was that everything was doubling. Like Two of the same building on top of each other, double wind blowing banners, double npcs... I dont know how to fix that stuff. I really ho...
- 21 Feb 2020, 22:33
- Forum: General Modding
- Topic: Mods That Respect Morrowind
- Replies: 32
- Views: 19268
Mods That Respect Morrowind
Hey everybody, I havent been around for a really long time. I dont really know what the state of Open MW is. For about the last ten years I have been wanting to make a modded out Morrowind that feels like a natural extension of the original. I have done this so many times that I am just emotionally ...
- 28 May 2019, 22:05
- Forum: General
- Topic: I dont understand modding with openmw
- Replies: 4
- Views: 8237
Re: I dont understand modding with openmw
Thank you, very helpful.
- 28 May 2019, 02:31
- Forum: General
- Topic: I dont understand modding with openmw
- Replies: 4
- Views: 8237
I dont understand modding with openmw
Hey everybody. I have been wanting to get back into Morrowind for a long time. I love the concept that openmw is working with but I dont understand how modding works. I have a list of mods that I want to use from the nexus site and im starting to get a clear picture of what I want, then I find mods ...